[{"data":1,"prerenderedAt":119},["ShallowReactive",2],{"person-d8eacb8b-4da2-45b6-92b4-b1827b88aedf":3},{"success":4,"person":5,"request":115},true,{"lastName":6,"role":7,"name":8,"description":9,"_id":10,"designation":7,"id":7,"email":11,"url":7,"createDate":12,"filiation":13,"slugs":14,"articles":17},"Zmievski","","Eduardo",{},"d8eacb8b-4da2-45b6-92b4-b1827b88aedf","zmievski.eduardo@gmail.com","2025-12-17T02:54:54-03:00","Universidade Federal do Paraná, UFPR, Brasil",[15,16],"eduardo-zmievski","zmievski-eduardo",[18],{"parent":19,"metaData":20,"data":22,"langs":31,"_id":34,"type":35,"typeData":36,"status":84,"updateDate":85,"contributors":86,"contributorsIds":111,"download":112,"slugs":113,"slug":114},"f1f23d35-203a-4494-b7cd-e41787bada40",{"updateDate":7,"createDate":21,"deleteDate":7},1765950894,{"secondary":23,"primary":27},{"keywords":24,"excerpt":25,"title":26},"\u003Cp>design fiction, speculative design, time perception\u003C/p>","This article proposes to clarify the main characteristics of the genre of design fiction through the analysis of contemporary works that directly address the question of the time perception, and also verify the ability of speculative design as a design method. As a basis for the analysis, a bibliographic review was carried out on projective fiction, speculative design and temporal perception. From this review, the selection criteria of the samples were extracted as well as the points of analysis to be observed. After the analysis we conclude that science fiction places the perception of time as a social issue, while the projective fiction puts the time as a matter of design. It also concludes that there are different approaches to dealing with the perception of time in a speculative design project, and design fiction is a way for design to propose reflections on the role of time in society more actively.","Perception of Time in Contemporary Design Fictions",{"keywords":28,"excerpt":29,"title":30},"\u003Cp>ficção projetual, design especulativo, percepção temporal\u003C/p>","Este artigo propõe esclarecer as principais características do gênero da ficção projetual através da análise obras contemporâneas que abordam diretamente a questão da percepção do tempo, e também verificar a capacidade do design especulativo como método de projeto. Como base da análise foi realizada uma revisão bibliográfica sobre ficção projetual, design especulativo e percepção temporal. A partir desta revisão, foram extraídos os critérios de seleção das amostras bem como os pontos de análise a serem observados. Após a análise se conclui que a ficção científica coloca a percepção do tempo como uma questão social, enquanto a ficção projetual coloca o tempo como uma questão de design. Também conclui-se que existem diferentes abordagens para lidar com a percepção do tempo num projeto de design especulativo, e a ficção projetual é uma maneira do design propor reflexões sobre o papel do tempo na sociedade mais ativamente.","Percepção do Tempo em Ficções Projetuais Contemporâneas",[32,33],"primary","secondary","0998a871-9b73-40ed-ac72-e000b0d690c1","article",{"startPage":37,"file":38,"references":41,"endPage":81,"track":82,"doi":83},2478,{"fullpath":39,"name":40},"https://storage.googleapis.com/memoria-ped.appspot.com/articles%2F15_pd_design_2024%2Fdownload-pdf-percepo-do-tempo-em-fices-projetuais-contemporneas-30126.pdf","download-pdf-percepo-do-tempo-em-fices-projetuais-contemporneas-30126.pdf",[42,45,48,51,54,57,60,63,66,69,72,75,78],{"id":43,"label":44},"cd388333-cdd9-419a-8fba-81c5ff91a964","\u003Cp>RITTEL, Horst WJ; WEBBER, Melvin M. Dilemmas in a general theory of planning. \u003Cstrong>Policy sciences\u003C/strong>, v. 4, n. 2, p. 155-169, 1973.\u003C/p>",{"id":46,"label":47},"779a35d2-d974-44b5-b170-a88fb4ff8e77","\u003Cp>VAN AMSTEL, Frederick M. C. Afinal, o que é ficção projetual? (2015). Disponível em: \u003Chttp://www.usabilidoido.com.br/afinal_o_que_e_ficcao_projetual.html> Acesso em 5 de abr. 2018.\u003C/p>",{"id":49,"label":50},"c58f0a84-8bf1-4b1a-831f-c2db797e8edc","\u003Cp>BLEECKER, J. Design Fiction: A Short Essay on Design, Science, Fact and Fiction (2009). Disponível em: \u003Chttp://blog.nearfuturelaboratory.com/2010/09/21/design-fiction-from-props-to-prototypes-2010-01sj-biennial-catalog-essay/> Acesso em 5 de abr. 2018.\u003C/p>",{"id":52,"label":53},"9070bde4-19f3-4037-9cf8-1da6e6d401cc","\u003Cp>BLEECKER, J. Design Fiction: From props to prototypes (2010). Disponível em: \u003Chttp://drbfw5wfjlxon.cloudfront.net/writing/DesignFiction_WebEdition.pdf> Acesso em 5 de abr. 2018.\u003C/p>",{"id":55,"label":56},"dc2a83d4-f210-4d97-80a6-17a998dd019b","\u003Cp>KIRBY, David. The Future is Now Diegetic Prototypes and the Role of Popular Films in Generating Real-world Technological Development (2009). \u003Cstrong>Social Studies of Science\u003C/strong> 2010 40: 41\u003C/p>",{"id":58,"label":59},"7e5071cc-23e0-4b2d-880b-a4f8ebf1872e","\u003Cp>DUNNE, Anthony; RABY, Fiona. \u003Cstrong>Speculative Everything: design, fiction and social dreaming\u003C/strong>. MIT Press. 2013.\u003C/p>",{"id":61,"label":62},"e636d852-1f8c-4092-bb88-b8484bfdbf63","\u003Cp>WANG, Che-Wei. Tools for mindful timekeeping. 4 Devices to change our relationship to time. Massachusetts Institute of Technology. 2015.\u003C/p>",{"id":64,"label":65},"b4da9304-5253-416b-909f-64c1a84b8d5d","\u003Cp>PSCHETZ, L., BASTIAN, M., SPEED, C. (2016). Temporal design: looking at time as social coordination. \u003Cstrong>Proceedings of DRS 2016, Design Research Society 50th Anniversary Conference\u003C/strong>. Brighton, UK, 27–30. 2016.\u003C/p>",{"id":67,"label":68},"caff3658-1764-4fc1-a494-3cfb10afabad","\u003Cp>HARTMANN, Timo., GONZATTO, Rodrigo. F., MERKLE, Luiz. E. VAN AMSTEL Frederick. M. C. 2013. The ideology of the future in design fictions. \u003Cstrong>Digital Creativity\u003C/strong>, 2013 Vol. 24, No. 1, 1–10, \u003Chttp://dx.doi.org/10.1080/14626268.2013.772524>\u003C/p>",{"id":70,"label":71},"3c6ed959-e132-4963-905c-c5657cb155ce","\u003Cp>Fullerton, B. (2010) Designing for solitude. \u003Cstrong>interactions\u003C/strong>, 17(6), pp 6-9.\u003C/p>",{"id":73,"label":74},"15b38d56-4cb5-4344-ace8-93dc8c5038f6","\u003Cp>Strauss, C. F., & Fuad-Luke, A. (2009) \u003Cstrong>The slow design principles\u003C/strong>. www.slowlab.net/CtC_SlowDesignPrinciples.pdf. (Accessed 08 November, 2015)\u003C/p>",{"id":76,"label":77},"dc04545e-593f-41cd-9818-b1ee0e058013","\u003Cp>Hallnas, L., & Redstrom, J. (2001) Slow technology - design for reflection. \u003Cstrong>Personal Ubiquitous Comput.\u003C/strong>, 5(3), pp 201-212.\u003C/p>",{"id":79,"label":80},"26d6d348-dfae-4b60-9bff-2f217cd5143a","\u003Cp>SAITO, Juliana. H. \u003Cstrong>Voxel: Assistente digital para lidar com a procrastinação\u003C/strong> (Trabalho de Conclusão de Curso). Design Digital, PUCPR, 2016.\u003C/p>",2491,"z6tqwa0s","10.5151/ped2018-3","enabled","2025-12-28T19:40:52-03:00",[87,93,105],{"email":11,"lastName":6,"name":8,"role":7,"slugs":88,"description":89,"createDate":90,"filiation":13,"lastmodified":91,"designation":7,"url":7,"objectID":10,"path":92,"_id":10,"id":7},[15,16],{},"2025-12-17T05:54:54.824Z",1765950894824,"people/d8eacb8b-4da2-45b6-92b4-b1827b88aedf",{"lastmodified":94,"email":95,"_id":96,"lastName":97,"name":98,"id":7,"path":99,"filiation":100,"createDate":90,"role":7,"objectID":96,"url":7,"slugs":101,"description":104,"designation":7},1765950894825,"usabilidoido@gmail.com","dff889c5-b176-4c5d-8b6a-a6e207bd5426","Van Amstel","Frederick M. C.","people/dff889c5-b176-4c5d-8b6a-a6e207bd5426","University of Twente, UT, Holanda",[102,103],"frederick-m-c-van-amstel","van-amstel-frederick-m-c",{},{"role":7,"email":106,"url":7,"lastName":107,"name":108,"_id":109,"designation":7,"filiation":110},"contato@marcosbeccari.com","Beccari","Marcos","94dec480-99a3-4d51-be43-5ec54d2a2766","UFPR",[10,96,109],1,[114],"perception-of-time-in-contemporary-design-fictions",{"target":116,"query":117},"people/get",{"id":10,"articles":118},"true",1780316179279]