[{"data":1,"prerenderedAt":264},["ShallowReactive",2],{"person-d8ad189e-947f-4786-aa0e-fab2b3a12ed1":3},{"success":4,"person":5,"request":260},true,{"lastName":6,"role":7,"name":8,"description":9,"_id":10,"designation":11,"id":12,"email":13,"url":11,"createDate":14,"filiation":11,"slugs":15,"articles":18},"Martins","author","Flávio Eduardo","Mestrando em Engenharia Mecânica; UFPR","d8ad189e-947f-4786-aa0e-fab2b3a12ed1","",null,"flavioemartins@yahoo.com.br","2025-02-12T22:55:45-03:00",[16,17],"flavio_eduardo_martins","martins_flavio_eduardo",[19,139],{"parent":20,"metaData":21,"data":23,"langs":32,"_id":35,"contributors":36,"contributorsIds":91,"type":92,"typeData":93,"createDate":134,"status":135,"download":136,"slugs":137,"slug":138},"b9a41c2e-d8d9-4c69-89e3-f6e614e4f29e",{"updateDate":11,"createDate":22,"deleteDate":11},1739411692,{"secondary":24,"primary":28},{"keywords":25,"excerpt":26,"title":27},"Visual Management, Lean Production, Automotive Sector","The present article shows a vehicle's steering wheel assembly on an automotive factory study case. The study analisys was made by Design and Visual Management, one of the basic tools of the Lean Production. The outcome was an assembler information presentation change proposal, whose relevancy is to explore the Visual Management possibilities on the factory. The conclusion is that the Visual Management applied to the process allows for the ongoing improvement and can improve the product's design.","Design and Visual Management in vehicle's steering wheel assembly on an automotive factory",{"keywords":29,"excerpt":30,"title":31},"Gerenciamento Visual, Produção Enxuta, Setor Automotivo","O presente artigo trata de um estudo de caso da montagem de volante em veículo em uma montadora automotiva. A análise do estudo foi realizada com base no Design e no Gerenciamento Visual, uma das ferramentas básicas da Produção Enxuta. O resultado foi uma proposta de alteração na apresentação das informações para o montador, cuja relevância é explorar as possibilidades do Gerenciamento Visual no chão de fábrica. Concluiu-se que o Gerenciamento Visual aplicado ao processo permite a melhoria contínua e pode contribuir com o design do produto.","Design e Gerenciamento Visual no processo de montagem de volante de veículo em montadora automotiva",[33,34],"primary","secondary","03c360d2-d847-479b-8e47-3f2c73009d09",[37,48,58,70,72,81],{"id":11,"name":38,"lastName":39,"email":11,"designation":11,"description":40,"role":11,"_id":41,"createDate":42,"filiation":11,"slugs":43,"url":11,"path":46,"lastmodified":47,"objectID":41},"Aguinaldo dos","Santos",{},"1d2ea5e4-3971-4239-a734-c49e376cf95d","2023-07-16T20:50:20-03:00",[44,45],"aguinaldo_dos_santos","santos_aguinaldo_dos","people/1d2ea5e4-3971-4239-a734-c49e376cf95d",1689551404364,{"_id":49,"lastName":50,"role":7,"name":51,"description":52,"designation":11,"id":12,"email":53,"url":11,"createDate":54,"filiation":11,"slugs":55},"bb4392f5-1fe6-4c9f-8b9d-85bc97b82862","Bodnar","Águeda Regina","Mestranda em Engenharia Mecânica; UFPR","aguedabodnar@terra.com.br","2025-02-12T22:55:39-03:00",[56,57],"agueda_regina_bodnar","bodnar_agueda_regina",{"id":12,"name":59,"lastName":60,"email":61,"designation":11,"description":62,"role":7,"_id":63,"createDate":64,"filiation":11,"slugs":65,"url":11,"path":68,"lastmodified":69,"objectID":63},"Marcelo Catto","Gallina","marcelo.gallina@utp.br","Especialista em Computação Gráfica (PUC) Marketing (UFPR).","c8a61fb8-b903-4065-98e6-a8e8192fc11f","2025-02-10T06:49:57-03:00",[66,67],"marcelo_catto_gallina","gallina_marcelo_catto","people/c8a61fb8-b903-4065-98e6-a8e8192fc11f",1739181150522,{"_id":10,"lastName":6,"role":7,"name":8,"description":9,"designation":11,"id":12,"email":13,"url":11,"createDate":14,"filiation":11,"slugs":71},[16,17],{"_id":73,"lastName":74,"role":7,"name":75,"description":9,"designation":11,"id":12,"email":76,"url":11,"createDate":77,"filiation":11,"slugs":78},"3e37515e-aee3-4778-b605-160940cadca9","Muller","Roger Mário","rmmuller2004@yahoo.com.br","2025-02-12T22:55:48-03:00",[79,80],"roger_mario_muller","muller_roger_mario",{"_id":82,"lastName":83,"role":7,"name":84,"description":85,"designation":11,"id":12,"email":86,"url":11,"createDate":87,"filiation":11,"slugs":88},"c52c6980-58e8-4c1e-b91c-cf9c6553d453","Silva","Luís Henrique Stocco da","Engenheiro Mecânico; UFPR","stocco63@yahoo.com.br","2025-02-12T22:55:52-03:00",[89,90],"luis_henrique_stocco_da_silva","silva_luis_henrique_stocco_da",[41,49,63,10,73,82],"article",{"startPage":94,"file":95,"references":98,"endPage":132,"track":133,"doi":11},707,{"fullpath":96,"name":97},"https://storage.googleapis.com/memoria-ped.appspot.com/articles%2F7_pd_design_2006%2FGerenciamento%20visual%20no%20processo%20de%20montagem%20de%20volante%20de%20v.pdf","Gerenciamento visual no processo de montagem de volante de v.pdf",[99,102,105,108,111,114,117,120,123,126,129],{"id":100,"label":101},"b87c8224-adcc-4f45-84f6-ea4367260db1","COONEY, R. Is “lean” a universal production system? Batch production in the automotive industry. International Journal of Operations & Production Management, Vol. 22 n°10, p. 1130-1147. Caulfield East: MCB UP Limited, 2002.",{"id":103,"label":104},"d0d7b95d-e383-422e-a697-37984349f7aa","GALSWORTH, G. D. Visual Systems – Harnessing the power of the visual workplace. Amacom – American Management Association, 1997.",{"id":106,"label":107},"1848e7cc-39a2-4393-8cc3-e50625da5bff","GREIF, M. \u003Cstrong>The Visual Factory\u003C/strong> – Building Participation Through shared Information. Portland, Oregon: Productivity Press, 1991.",{"id":109,"label":110},"33b4eb20-08a7-4925-a2f9-fc15afb28320","KOSKELA, L. Application of the new production philosophy to construction. CIFE - Center for Integrated Facility Engineering, Technical report n° 72. Stanford University, Stanford, 1992.",{"id":112,"label":113},"9d7ee999-fb94-4f30-8d4c-d2f369ef067c","SILVA, Silvana. \u003Cstrong>Comunicação Organizacional em Empresas de Construção sob a Ótica do Planejamento Estratégico.\u003C/strong>. Dissertação (Mestrado em Programa de Pós Graduação em Construção Civil) - ITAIPU Binacional. Orientador: Aguinaldo dos Santos. Curitiba: Universidade Federal do Paraná, 2002.",{"id":115,"label":116},"0625399d-19e5-40b8-8842-cc86aa067a4f","SANTOS, A.. Assessing the information needs on production processes within the construction industry. \u003Cstrong>Revista Brasileira de Design da Informação\u003C/strong>, 2005.",{"id":118,"label":119},"95c5828b-104a-4ee1-ad2c-6d3b9fa7234e","SANTOS, A. dos. \u003Cstrong>Gerenciamento Sensorial em Canteiros de Obra: Teoria e Prática\u003C/strong> – 1ª ed, Curitiba, 2003. NO PRELO.",{"id":121,"label":122},"5d195577-de32-4490-90ea-a7c730c447aa","SANTOS, A. dos; POWELL, J. A.; SHARP, J. & FORMOSO, C. T. \u003Cstrong>The principle of transparency applied in the construction industry.\u003C/strong> Sixth Conference on Lean Construction. Guaruja, Brazil, 1998.",{"id":124,"label":125},"e54374d4-4ddb-4fdd-94e6-1aea355692d0","SHINGO, S. \u003Cstrong>O sistema Toyota de Produção do ponto de vista da Engenharia de Produção\u003C/strong>. Porto Alegre: Artes Médicas, 1996.",{"id":127,"label":128},"1c022935-6340-4c3e-9899-84ad60e1940f","WOMACK, J.P.; JONES, D.T.; ROOS D. \u003Cstrong>A Máquina que mudou o mundo\u003C/strong>. Rio de Janeiro: Campus, 2004.",{"id":130,"label":131},"90123690-c67c-479b-b600-22f9e7ccfa9c","YIN, R. K. \u003Cstrong>Case Study Research\u003C/strong> – Design and Methods. Sage Publicatinos Inc., USA, 2002.",717,"csbxbevi","2025-02-12T22:55:55-03:00","enabled",1,[138],"design_and_visual_management_in_vehicles_steering_wheel_assembly_on_an_automotive_factory",{"pageRange":12,"parent":140,"updateDate":141,"data":142,"trackId":151,"type":92,"typeData":152,"metaData":222,"langs":224,"_id":225,"contributors":226,"contributorsIds":257,"createDate":238,"status":135,"download":136,"slugs":258,"slug":259},"f43247ba-af93-4a8a-898e-651ef65d9bd2","2025-12-28T12:00:14-03:00",{"secondary":143,"primary":147},{"keywords":144,"excerpt":145,"title":146},"\u003Cp>game design, learning, motivation\u003C/p>","\u003Cp>Educational game developers usually pay a lot of attention to the ludic aspects of their games try to adapt the design principles established for commercial games to the teaching process. However, this fact tends to put in the same level of relevance the ludic and the teaching aspects. This paper shows a paradigm changing, attributing more relevance to motivational aspects then to the ludic ones in order to design educational games and intends to promote compatibility between the commercial game design principles and constructivism pedagogical principles.\u003C/p>","\u003Cp>Motivation and Ludicity: A Possible Approach to Educative Game Design\u003C/p>",{"keywords":148,"excerpt":149,"title":150},"\u003Cp>design de jogos, aprendizagem, motivação\u003C/p>","\u003Cp>Desenvolvedores de jogos educacionais costumam dar grande atenção ao aspecto lúdico, adequando os princípios de design estabelecidos para jogos comerciais ao processo educacional. Dessa forma, os aspectos lúdicos tendem a ficar no mesmo nível de relevância dos conteúdos pedagógicos, dificultando o processo de avaliação educacional. Este artigo apresenta uma proposta de mudança de paradigma, atribuindo maior relevância ao aspecto motivacional do que ao aspecto lúdico no design de jogos educacionais a fim de compatibilizar os princípios de design de jogos comerciais aos princípios pedagógicos do construtivismo.\u003C/p>","\u003Cp>Motivação e Ludicidade: Uma Possível Abordagem para o Design de Jogos Educacionais\u003C/p>","tu0kxfwj",{"startPage":153,"file":154,"references":157,"endPage":221,"track":151,"doi":11},"1624",{"fullpath":155,"name":156},"https://storage.googleapis.com/memoria-ped.appspot.com/articles%2F10_congresso_brasileiro_de_pesquisa_e_desenvolvimento_em_design%2Ftu0kxfwj-1766934014-1624-1633.pdf","tu0kxfwj-1766934014-1624-1633.pdf",[158,161,164,167,170,173,176,179,182,185,188,191,194,197,200,203,206,209,212,215,218],{"id":159,"label":160},"9ceb25b1-34a9-4fd1-9685-cff3f955d324","ALVES, L. R. G. \u003Cstrong>Game Over\u003C/strong>: jogos eletrônicos e violência. São Paulo: Futura, 2005.",{"id":162,"label":163},"970fa63d-8f59-49c6-9ca3-d69d3a290b53","BUCHANAN, K. \u003Cstrong>Beyond Attention Getters\u003C/strong>: Designing for Deep Engagement. East Lansing, MI, 2006. 248p. Tese (Doctor of Philosophy) Department of Counseling, Educational Psychology and Special Education of the Michigan State University.",{"label":165,"id":166},"GOSCIOLA, V. \u003Cstrong>Roteiro para novas mídias\u003C/strong>: do game à TV interativa. São Paulo: Senac São Paulo, 2003.","a883c821-e00f-4f67-9e07-9b2cc728c58d",{"label":168,"id":169},"GREENFIELD, P. M. \u003Cstrong>O desenvolvimento do raciocínio na era da eletrônica\u003C/strong>: os efeitos da TV, computadores e videogames. São Paulo: Sumus, 1988.","e6553138-7c16-40bd-a322-85f804095c54",{"label":171,"id":172},"HUIZINGA, J. \u003Cstrong>Homo Ludens\u003C/strong>: o jogo como elemento da cultura. São Paulo: Perspectiva, 2007.","b96bfe85-330b-46d2-9e9c-3a6b64d08d18",{"label":174,"id":175},"MALONE, T.; LEPPER, M. Making learning fun: A taxonomy of intrinsic motivations for learning. In: SNOW, R.; FARR, M. ;\u003Cstrong>Aptitude, learning, and instruction\u003C/strong>: III. Conative and affective process analyses. Erlbaum: Hillsdale, NJ, 1987. p. 223-253","e310a90c-47f2-4b7e-9ef8-ac08a44f4cb7",{"id":177,"label":178},"000ba87f-8f94-48fa-868f-461a0d9b55c9","MITCHELL, A.; SAVILL-SMITH, C. \u003Cstrong>The use of computer and video games for learning\u003C/strong>: a review of the literature. London: Learning and Skills Development Agency, 2004.",{"label":180,"id":181},"NESTERIUK, S. \u003Cstrong>Videogame\u003C/strong>: narrativas, jogos e interações no espaço virtual. São Paulo, 2004. Tese (Doutorado em Comunicação e Semiótica) - Setor de Ciências Sociais Aplicadas, PUCSP.","bc721cf0-b573-4231-8e81-945aefaefd3f",{"label":183,"id":184},"PAPERT, S. \u003Cstrong>A máquina das crianças\u003C/strong>: repensando Escola na Era da Informática. Porto Alegre: Artes Médicas, 1994.","804b6d2c-a167-4869-8d78-96d70e0e373c",{"id":186,"label":187},"ace4c7b9-95b7-404f-984b-378744968826","PAPERT, S. \u003Cstrong>Logo\u003C/strong>: computadores e educação. 2. ed. São Paulo: Brasiliense. 1986.",{"label":189,"id":190},"PIAGET, J. \u003Cstrong>A formação do símbolo na criança\u003C/strong>: imitação, jogo e sonho, imagem e representação. 2. ed. Trad. Álvaro Cabral e Christiano Monteiro Oiticica. Rio de Janeiro: Zahar, 1975.","c8b460b2-dcd3-4ba0-813c-dd1819963991",{"label":192,"id":193},"PRENSKY, M. The motivations of gameplay, or, the REAL 21st century learning revolution. In: \u003Cstrong>On The Horizon\u003C/strong>. v. 10. n. 1. 2002.","85c9bed5-382d-4c06-bd6c-51236eb88aa5",{"label":195,"id":196},"QÜINN, C. N. Making learning fun. In: \u003Cstrong>Soapbox\u003C/strong>. aug. 2005. Disponível em: \u003C http://www.gamasutra.com/features /20050818/quinn_01.shtml > Acesso em 5 fev. 2008.","7744d3b7-a16b-40db-810a-04a25107f8a6",{"label":198,"id":199},"RADFAHER, L. \u003Cstrong>Design / Web/ Design\u003C/strong>: 2. São Paulo: Market Press, 2000.","0974bc20-f9fc-4e9f-a986-a0f0072d6b2e",{"label":201,"id":202},"ROLLINGS, A.; ADAMS, E. \u003Cstrong>Fundamentals of Game Design\u003C/strong>. New Jersey: Prentice Hall, 2006.","6433c9be-c077-4768-ac23-5153f666317a",{"label":204,"id":205},"ROUSE, R. \u003Cstrong>Game Design\u003C/strong>: theory and practice. Plano, Texas: Wordware Publishing, 2001.","fd5be021-02e8-4e32-9d15-bee63c7acad2",{"label":207,"id":208},"ROWE, J. P.; MCQUIGGAN, S. W.; MOTT, B. W.; LESTER, J. C. Motivation in Narrative-Centered Learning Environments. In: \u003Cstrong>Proceedings of the AIED'07 Workshop on Narrative Learning Environments\u003C/strong>. Marina del Rey, California, 2007.","f2b3dc2d-e22f-4f8d-a95e-889215d0cb02",{"id":210,"label":211},"32d88a59-74f5-4649-a723-ae9c855f63fb","SALEN, K.; ZIMMERMAN, E. \u003Cstrong>Rules of Play\u003C/strong>: Game Design Fundamentals. Cambridge, MA: The MIT Press, 2003.",{"label":213,"id":214},"SANTAELLA, L. Games e comunidades virtuais. In: \u003Cstrong>Hiper-relações eletrodigitais\u003C/strong>. Instituto Sergio Motta e Santander Cultural, 2004. Disponível em \u003C http://www.canalcontemporaneo.art.br/tecnopoliticas/ archives/ 000334.html > Acesso em: 29 mar. 2008.","6fe19326-c09d-4226-9f2c-d640d4444a21",{"label":216,"id":217},"VYGOTSKY, L. S. \u003Cstrong>A formação social da mente\u003C/strong>: o desenvolvimento dos processos psicológicos superiores. 6. ed. São Paulo: Martins Fontes, 1998.","aaa5f186-7934-430c-bef5-e0ac30168cb7",{"label":219,"id":220},"ZAMBONI, S. \u003Cstrong>A pesquisa em Arte\u003C/strong>: um paralelo entre arte e ciência. 2. ed. Campinas: Autores Associados, 2001.","76a1f7c3-3154-4c12-9399-2fe411b135c3","1633",{"updateDate":11,"createDate":223,"deleteDate":11},1766934014,[33,34],"ec2f533f-c082-4f65-a199-5442a7767ab1",[227,240,247],{"description":228,"id":11,"email":229,"filiation":230,"role":11,"lastName":231,"objectID":232,"slugs":233,"name":236,"path":237,"url":11,"createDate":238,"_id":232,"designation":11,"lastmodified":239},{},"albattaiola@ufpr.br, albattaiola@gmail.com","Universidade Federal do Paraná","Battaiola","45a38d15-5e1e-4b47-b4e1-3135a280109e",[234,235],"andre-luiz-battaiola","battaiola-andre-luiz","André Luiz","people/45a38d15-5e1e-4b47-b4e1-3135a280109e","2025-12-28T15:00:14.445Z",1766934014445,{"email":241,"path":242,"role":11,"objectID":10,"lastmodified":239,"_id":10,"slugs":243,"description":246,"id":11,"name":8,"createDate":238,"lastName":6,"designation":11,"filiation":230,"url":11},"flavioeduardo.martins@gmail.com","people/d8ad189e-947f-4786-aa0e-fab2b3a12ed1",[244,245],"flavio-eduardo-martins","martins-flavio-eduardo",{},{"url":11,"slugs":248,"email":251,"role":11,"description":252,"id":11,"_id":253,"designation":11,"objectID":253,"name":254,"lastmodified":239,"lastName":255,"path":256,"filiation":230,"createDate":238},[249,250],"michelle-pereira-de-aguiar","aguiar-michelle-pereira-de","chellemiii@gmail.com",{},"722e2ada-e030-4a41-b730-fcfc0fdf158c","Michelle Pereira de","Aguiar","people/722e2ada-e030-4a41-b730-fcfc0fdf158c",[232,10,253],[259],"motivation-and-ludicity-a-possible-approach-to-educative-game-design",{"target":261,"query":262},"people/get",{"id":10,"articles":263},"true",1780316179125]