[{"data":1,"prerenderedAt":145},["ShallowReactive",2],{"person-84e40b86-0809-4af5-bc11-c783ad5ef205":3},{"success":4,"person":5,"request":141},true,{"lastName":6,"role":7,"name":8,"description":9,"_id":10,"designation":7,"id":7,"email":11,"url":7,"createDate":12,"filiation":13,"slugs":14,"articles":17},"Gonçalves","","Caio Fraile",{},"84e40b86-0809-4af5-bc11-c783ad5ef205","caiofraile@gmail.com","2025-12-17T00:37:45-03:00","Doutorando do Programa de Pós-Graduação em Design da Universidade Federal de Santa Catarina (UFSC)",[15,16],"caio-fraile-goncalves","goncalves-caio-fraile",[18],{"parent":19,"metaData":20,"data":22,"langs":31,"_id":34,"type":35,"typeData":36,"status":123,"updateDate":124,"contributors":125,"contributorsIds":137,"download":138,"slugs":139,"slug":140},"1ab1f6ea-e043-44d8-a7ab-1bd0d96c1c82",{"updateDate":7,"createDate":21,"deleteDate":7},1765942665,{"secondary":23,"primary":27},{"keywords":24,"excerpt":25,"title":26},"\u003Cp>tools, narrative, design requirements\u003C/p>","In design projects, methods, techniques, and tools are adopted to facilitate the expression of thought and the definition of project requirements. Among the known design tools, narrative approaches stand out for contextualizing information through stories. In this context, this study aims to identify design tools that propose the creation of narratives for defining design requirements. To achieve this, a bibliographic research and screening of tools documented in the literature were conducted, grouping duplicates and/or similar tools and removing those that met the established exclusion criteria. This resulted in seven tools: \"Storytelling,\" \"Storyboard,\" \"Personas,\" \"Scenario Planning,\" \"User Stories,\" \"User Journey,\" and \"Role-Playing.\" It was concluded that these tools provide a structured and collaborative foundation for the team, adding an emotional dimension to the design process and facilitating the understanding of the requirements necessary for the project's execution.","Narrative-based Tools for Defining Design Requirements",{"keywords":28,"excerpt":29,"title":30},"\u003Cp>ferramentas, narrativa, requisito de design\u003C/p>","Em projetos de design, são adotados métodos, técnicas e ferramentas que facilitam a expressão do pensamento e a definição de requisitos de projeto. Dentre as ferramentas de design conhecidas, as abordagens narrativas destacam-se por contextualizar informações por meio de histórias. Neste contexto, este estudo visa identificar ferramentas de design que proponham a criação de narrativas para a definição de requisitos de design. Para tanto, foi realizada uma pesquisa bibliográfica e triagem das ferramentas documentadas na literatura, a partir do agrupamento de duplicatas e/ou similares e remoção daquelas que atendiam aos critérios de exclusão estabelecidos, resultando em sete ferramentas: \"Storytelling\", \"Storyboard\", \"Personas\", \"Planejamento de cenários\", \"Histórias de usuário\", \"Jornada do usuário\" e \"Encenação\". Concluiu-se que essas ferramentas proporcionam uma base estruturada e colaborativa para a equipe, acrescentando uma dimensão emocional ao processo de design e facilitando a compreensão dos requisitos necessários para a execução do projeto.","Ferramentas Baseadas em Narrativas para a Definição de Requisitos de Design",[32,33],"primary","secondary","dd7948e4-fba7-4a60-8a4a-62088fa08969","article",{"startPage":37,"file":38,"references":41,"endPage":120,"track":121,"doi":122},4026,{"fullpath":39,"name":40},"https://storage.googleapis.com/memoria-ped.appspot.com/articles%2F15_pd_design_2024%2F17047_10491.pdf","17047_10491.pdf",[42,45,48,51,54,57,60,63,66,69,72,75,78,81,84,87,90,93,96,99,102,105,108,111,114,117],{"id":43,"label":44},"672953fa-9237-4b7f-8e10-94c0aaf61c00","\u003Cp>ABBOTT, H. P. \u003Cstrong>The Cambridge introduction to narrative\u003C/strong>. 2. ed. Cambridge, UK: Cambridge University Press, 2008.\u003C/p>",{"id":46,"label":47},"eb2a0026-663b-40e0-be3d-b771fb12f946","\u003Cp>ABRAMS, M. H.; HARPHAM, G. G. \u003Cstrong>A Glossary of Literary Terms\u003C/strong>. 10. ed. Wadsworth: Cengage learning, 2012.\u003C/p>",{"id":49,"label":50},"17b2ede1-23e8-4e21-b05e-3ba8899956e3","\u003Cp>BARTHES, R. Introdução à análise estrutural da narrativa. In: BARTHES, R. et al. \u003Cstrong>Análise estrutural da narrativa\u003C/strong>. 7. ed. Petrópolis, RJ: Editora Vozes, 2011. p. 19-62.\u003C/p>",{"id":52,"label":53},"c10c4ced-d914-46ea-9ce9-47db345c6f8e","\u003Cp>BEST, K. \u003Cstrong>Gestão de Design: gerir a estratégia, os processos e a implementação do design\u003C/strong>. Switzerland: Ava Publishing, 2009.\u003C/p>",{"id":55,"label":56},"59573537-ea33-41a1-aa53-916a20c81aa0","\u003Cp>BOMFIM, G. A. \u003Cstrong>Metodologia para desenvolvimento de projetos\u003C/strong>. João Pessoa: Editora Universitária/UFPB, 1995.\u003C/p>",{"id":58,"label":59},"05f0e3ed-ed6f-4592-8a82-c36cf78b806d","\u003Cp>CHATMAN, S. B. \u003Cstrong>Story and discourse: Narrative structure in fiction and film\u003C/strong>. London: Cornell University Press, 1980.\u003C/p>",{"id":61,"label":62},"a33bec7f-6bb2-4834-8811-bd0d677f0c45","\u003Cp>COOPER, A. et al. \u003Cstrong>About face: the essentials of interaction design\u003C/strong>. 4. ed. Indianapolis: John Wiley & Sons, 2014.\u003C/p>",{"id":64,"label":65},"b0b3db8b-b028-47e8-adf6-8cb934af4877","\u003Cp>DAHLSTRÖM, A. \u003Cstrong>Storytelling in Design: Defining, Designing, and Selling Multidevice Products\u003C/strong>. Sebastopol, CA: O'Reilly Media, 2019.\u003C/p>",{"id":67,"label":68},"66efd366-9909-43b6-bf6d-3e3fe807207b","\u003Cp>DENNING, S. Telling tales. \u003Cstrong>Harvard Business Review\u003C/strong>, Boston, v. 82, n. 5, p. 122-129, 2004. Disponível em: https://tomsclasses.files.wordpress.com/2011/03/telling-tales-denning.pdf Acesso em: 05 jun. 2024.\u003C/p>",{"id":70,"label":71},"ea7f91f8-93f3-40c9-bdf5-024868dc1303","\u003Cp>FOLLMANN, G. B.; ELMARGHANI, V. G. R. Planejamento de projetos em design: reflexões sobre a abordagem apresentada nos processos metodológicos de desenvolvimento de projetos presentes no ensino do Design no Brasil. In: GAMPI Plural, 5, 2015, Joinville. \u003Cstrong>Anais\u003C/strong>. Joinville: Blucher Design Proceedings, 2016. p. 118-131.\u003C/p>",{"id":73,"label":74},"607a5363-aba4-4e08-83c5-30d55507599b","\u003Cp>FONTOURA, A. M. \u003Cstrong>EdaDe: a educação de crianças e jovens através do design\u003C/strong>. 2002. Tese (Doutorado em Engenharia de Produção) – Universidade Federal de Santa Catarina, Florianópolis, 2002. Disponível em: https://repositorio.ufsc.br/xmlui/handle/123456789/82554. Acesso em: 05 jun. 2024.\u003C/p>",{"id":76,"label":77},"0237409b-43d2-410c-a1ad-ff1ea7bbc855","\u003Cp>GANCHO, C. V. \u003Cstrong>Como analisar narrativas\u003C/strong>. São Paulo: Ática, 2002.\u003C/p>",{"id":79,"label":80},"65d92f47-59da-46e7-8f5b-f4b5984a1705","\u003Cp>HASSOPLATTNER INSTITUTE OF DESIGN AT STANFORD UNIVERSITY. \u003Cstrong>Bootcamp Bootleg\u003C/strong>. Palo Alto: d.school, 2011. Disponível em: https://static1.squarespace.com/static/57c6b79629687fde090a0fdd/t/58890239db29d6cc6c3338f7/1485374014340/METHODCARDS-v3-slim.pdf. Acesso em: 05 jun. 2024.\u003C/p>",{"id":82,"label":83},"8938e852-5ff1-425e-919a-dbce8dc6357d","\u003Cp>HELDMAN, K. \u003Cstrong>Gerência de projetos: fundamentos\u003C/strong>. Rio de Janeiro: Elsevier, 2005.\u003C/p>",{"id":85,"label":86},"0b8e300f-56fd-49ea-b91d-156b530c52c4","\u003Cp>IDEO. \u003Cstrong>Design kit: methods\u003C/strong>. 2024. Disponível em: https://www.designkit.org/methods.html. Acesso em: 05 jun. 2024.\u003C/p>",{"id":88,"label":89},"01ac24b6-eaec-48a2-a868-887e0c89ffd6","\u003Cp>IDEO. \u003Cstrong>The Field Guide to Human-Centered Design\u003C/strong>. 1. ed. Canada: [s. n.], 2015. Disponível em: http://bestgraz.org/wp-content/uploads/2015/09/Field-Guide-to-Human-Centered-Design_IDEOorg.pdf. Acesso em: 05 jun. 2024.\u003C/p>",{"id":91,"label":92},"4ee1d07d-86b6-4ac7-a3c3-894f7fdd29ea","\u003Cp>LUPTON, E. \u003Cstrong>O design como storytelling\u003C/strong>. Osasco, SP: Editorial Gustavo Gili, SL. 2020.\u003C/p>",{"id":94,"label":95},"bf513028-a42d-4a4b-aee8-372e395fa308","\u003Cp>MOON, J. A. \u003Cstrong>Using story: In higher education and professional development\u003C/strong>. 1. ed. New York: Routledge, 2010.\u003C/p>",{"id":97,"label":98},"44b6b0ec-efca-4d36-8a51-2a4e47d2e514","\u003Cp>PAZMINO, A. V. \u003Cstrong>Como se cria: 40 métodos para design de produtos\u003C/strong>. São Paulo: Blucher, 2015.\u003C/p>",{"id":100,"label":101},"cedc9b9c-5803-469d-8e9c-0c83c7e9afcd","\u003Cp>REQUISITO. In: \u003Cstrong>Dicionário Priberam da Língua Portuguesa\u003C/strong>. [S. l.]: Priberam Informática, 2023. Disponível em: https://dicionario.priberam.org/. Acesso em: 05 jun. 2024.\u003C/p>",{"id":103,"label":104},"c8c48aef-691a-4ebc-b5dd-12ccc88cf95f","\u003Cp>ROZENFELD, H. et al. \u003Cstrong>Gestão de desenvolvimento de produtos: uma referência para a melhoria do processo\u003C/strong>. São Paulo: Saraiva, 2006.\u003C/p>",{"id":106,"label":107},"8abcafbc-de16-46b1-a602-519996125d90","\u003Cp>SABBAGH, R. \u003Cstrong>Scrum: Gestão ágil para projetos de sucesso\u003C/strong>. Editora Casa do Código, 2014.\u003C/p>",{"id":109,"label":110},"608787a3-64f5-48c9-ad96-9ccaed364db9","\u003Cp>TECHNOLOGY STRATEGY BOARD; DESIGN COUNCIL. \u003Cstrong>Design methods for developing services: an introduction to service design and a selection of service design tools\u003C/strong>. United Kingdom: [s. n.], 2013. Disponível em: https://www.designcouncil.org.uk/fileadmin/uploads/dc/Documents/DesignCouncil_Design%2520methods%2520for%2520developing%2520services.pdf. Acesso em: 05 jun. 2024.\u003C/p>",{"id":112,"label":113},"1f09d5c7-15a8-4868-a4e0-3f0b3b02e3c5","\u003Cp>VIANNA, M. et al. \u003Cstrong>Design Thinking: inovação em negócios\u003C/strong>. 2. ed. Rio de Janeiro: MJV Press, 2012.\u003C/p>",{"id":115,"label":116},"54506708-501b-4e96-a199-d196ec879062","\u003Cp>WILTGEN, F. Projetos Baseados em Requisitos. \u003Cstrong>Revista de Engenharia e Tecnologia\u003C/strong>, Ponta Grossa, v. 14, n. 1, p. 240-251, 2022. Disponível em: https://revistas.uepg.br/index.php/ret/article/view/19933/209209216421. Acesso em: 05 jun. 2024.\u003C/p>",{"id":118,"label":119},"ff78d78e-297c-41d2-8f5f-dd2a67874837","\u003Cp>XAVIER, A. \u003Cstrong>Storytelling: histórias que deixam marcas\u003C/strong>. 1. ed. Rio de Janeiro: Best Seller, 2015.\u003C/p>",4042,"j5damvdy","https://doi.org/10.29327/5457226.1-396","enabled","2025-12-28T12:52:36-03:00",[126,132],{"url":7,"filiation":13,"slugs":127,"role":7,"objectID":10,"designation":7,"email":11,"name":8,"description":128,"id":7,"lastName":6,"createDate":129,"_id":10,"path":130,"lastmodified":131},[15,16],{},"2025-12-17T03:37:45.917Z","people/84e40b86-0809-4af5-bc11-c783ad5ef205",1765942665917,{"filiation":133,"lastName":6,"url":7,"_id":134,"designation":7,"name":135,"role":7,"email":136},"Universidade Federal de Santa Catarina","72917954-28c1-4c2b-8782-04db2f511b54","Berenice Santos","berenice@cce.ufsc.br",[10,134],3,[140],"narrative-based-tools-for-defining-design-requirements",{"target":142,"query":143},"people/get",{"id":10,"articles":144},"true",1780316131229]