[{"data":1,"prerenderedAt":229},["ShallowReactive",2],{"person-7db55694-01f9-4ed0-be59-c3b5b99ae3d6":3},{"success":4,"person":5,"request":225},true,{"lastName":6,"role":7,"name":8,"description":9,"_id":10,"designation":7,"id":7,"email":11,"url":7,"createDate":12,"filiation":13,"slugs":14,"articles":17},"Carneiro","","Gabriela",{},"7db55694-01f9-4ed0-be59-c3b5b99ae3d6","gabicarneiro@yahoo.com","2025-12-28T12:15:53-03:00","Arquiteta; Universidade de São Paulo",[15,16],"gabriela-carneiro","carneiro-gabriela",[18,107,161],{"parent":19,"metaData":20,"data":22,"langs":31,"_id":34,"type":35,"typeData":36,"createDate":80,"status":81,"updateDate":82,"contributors":83,"contributorsIds":103,"download":104,"slugs":105,"slug":106},"6812ce42-f5f2-4456-9064-686c9b2b8f80",{"updateDate":7,"createDate":21,"deleteDate":7},1739131043,{"secondary":23,"primary":27},{"keywords":24,"excerpt":25,"title":26},"design, furniture","This paper makes a comparative analysis between national and international furniture design with the purpose to offer na panorama of these productions and discuss in what moments they touch each other or get distant trough ambiental considerations or trough the furniture significance (re)definition in home environment.","Brazil. world design – a comparative analysis between national and international design",{"keywords":28,"excerpt":29,"title":30},"design, mobiliário","O artigo faz uma leitura comparativa entre o design de mobiliário de produção nacional e internacional para habitação com a finalidade de fornecer um panorama destas produções e em que momentos se tocam ou se distanciam, seja pelas preocupações ambientais ou pela (re)definição do significado do mobiliário no espaço doméstico.","Design brasil.mundo – uma leitura comparativa do design de mobiliário nacional e internacional¹",[32,33],"primary","secondary","365f3b99-bfca-4649-81cc-fc4de685d867","article",{"startPage":37,"file":38,"references":41,"endPage":78,"track":79,"doi":7},243,{"fullpath":39,"name":40},"https://storage.googleapis.com/memoria-ped.appspot.com/articles%2F6_pd_design_2004%2F07-034.pdf","07-034.pdf",[42,45,48,51,54,57,60,63,66,69,72,75],{"id":43,"label":44},"89acd705-22a8-4a2d-bc2a-f7d28b2b6524","AMARAL, M. B. \u003Cstrong>Intervenções: mobiliário e equipamentos requalificando o espaço doméstico da habitação social\u003C/strong>. Relatório Parcial Fapesp de Iniciação Científica. São Carlos: Nomads.usp, Fevereiro 2001.",{"id":46,"label":47},"ece7b402-af78-4b15-a723-9c7ac32ff07c","CARNEIRO, G. P. \u003Cstrong>Design Brasil.Mundo\u003C/strong>. Relatório Final de Iniciação Científica. São Carlos: Nomads.usp, abril 2004.",{"id":49,"label":50},"ead3d5a7-3925-4179-af55-1a8503df5dad","FERRARI, M. C. B. \u003Cstrong>Apartamento metropolitano contemporâneo: um redesenho possível e necessário\u003C/strong>. Relatório Parcial de Iniciação Científica. São Carlos: Nomads.usp, 2000.",{"id":52,"label":53},"ef001683-7f60-4636-826f-6e222fe02f52","MANZINI, E. Limites e possibilidades do ecodesign. In: \u003Cstrong>Design & Interiores\u003C/strong>, n. 22, Janeiro 1991.",{"id":55,"label":56},"3ce1f7f9-1f72-4172-8266-0c07bb984352","MANZINI, E; VEZZOLI, C. \u003Cstrong>Lo sviluppo di prodotti sostenibili: I requisiti ambientali dei prodotti industriali\u003C/strong>. Rimini: Manggioli Editore, 1998.",{"id":58,"label":59},"a1f8a5f2-5544-49c3-b24b-6c119acba38b","NOJIMOTO, C. \u003Cstrong>Design Brasil: uma leitura do design de mobiliário e equipamento para haabitação na última década do século XX\u003C/strong>. Relatório Final de Iniciação Científica. São Carlos: Nomads.usp, agosto 2002.",{"id":61,"label":62},"2bb8dc14-8eb7-4010-9bf7-dcb24d0b8a12","TRAMONTANO, M. \u003Cstrong>Novos modos de vida, novos espaços de morar: Paris, São Paulo, Tokyo\u003C/strong>. Tese de Doutorado. São Paulo: FAU-USP, 1998.",{"id":64,"label":65},"01af529a-ca57-482f-93d8-d7f04c048706","Revista \u003Cstrong>Abitare\u003C/strong>",{"id":67,"label":68},"38a929f0-e4d8-4f84-81f8-aac168eaa1a5","Revista \u003Cstrong>Design & Interiores\u003C/strong>",{"id":70,"label":71},"1fdeedaf-a1fb-4804-b223-a5cbe9cad2ed","Revista \u003Cstrong>Domus\u003C/strong>",{"id":73,"label":74},"a687759a-bf3a-41c9-9612-c1ca3ef9abfc","Revista \u003Cstrong>Ottagono\u003C/strong>",{"id":76,"label":77},"0bc7b91f-805a-4611-ab50-6e19d83c6791","Revista \u003Cstrong>Projeto Design\u003C/strong>",250,"1niyaee7","2025-02-09T16:57:50-03:00","enabled","2025-12-28T19:42:44-03:00",[84,91,92],{"url":7,"name":85,"designation":7,"filiation":86,"lastName":87,"_id":88,"role":89,"email":90},"Marcelo","Prof. Assoc. Dr.; Universidade de São Paulo","Tramontano","df368466-1c74-45ea-ac05-48c09f329453","author","tramont@sc.usp.br",{"name":8,"designation":7,"url":7,"_id":10,"role":89,"lastName":6,"email":11,"filiation":13},{"name":93,"slugs":94,"lastName":97,"id":98,"role":89,"url":7,"description":99,"_id":100,"designation":7,"createDate":101,"filiation":7,"email":102},"Cynthia",[95,96],"cynthia_nojimoto","nojimoto_cynthia","Nojimoto",null,"Graduanda em Arquitetura e Urbanismo da Escola de Engenharia de São Carlos da Universidade de São Paulo e Pesquisadora do Nomads.usp – Núcleo de Estudos sobre Habitação e Modos de Vida","b6eefe1e-0854-428a-b569-eb5c9a997b0c","2025-02-09T16:57:47-03:00","cynnoji@yahoo.com.br",[88,10,100],2,[106],"brazil_world_design_a_comparative_analysis_between_national_and_international_design",{"pageRange":98,"parent":108,"updateDate":109,"data":110,"trackId":119,"type":35,"typeData":120,"metaData":145,"langs":147,"_id":148,"contributors":149,"contributorsIds":157,"createDate":154,"status":81,"download":158,"slugs":159,"slug":160},"f43247ba-af93-4a8a-898e-651ef65d9bd2","2025-12-28T12:56:04-03:00",{"secondary":111,"primary":115},{"keywords":112,"excerpt":113,"title":114},"\u003Cp>interactive furniture, tangible interfaces, design processes\u003C/p>","\u003Cp>This paper investigates furniture propositions that use the digital technologies to stimulate new sensations and experiences at the users. Specifically describes the Affective Twins creation process, a project that consists of two furniture pieces that communicates and reacts to particular user actions. The approached interaction searches to go beyond the automation of human actions and seeks to add poetics and narratives to the relation between user and furniture. The aim is to point out possibilities for the professional work with the interactive projects development in an innovative way.\u003C/p>","\u003Cp>Interactive Furniture: Digital Technologies as a Design Practice\u003C/p>",{"keywords":116,"excerpt":117,"title":118},"\u003Cp>mobiliário interativo, interfaces tangíveis, processos de design\u003C/p>","\u003Cp>Este artigo investiga propostas de mobiliário que utilizam a tecnologia digital para estimular novas sensações e experiências por parte do usuário. Em especial descreve o processo de criação do projeto Gêmeos Afetivos que consiste em duas peças de mobiliário que se comunicam e reagem à determinadas ações do usuário. A interatividade tratada busca ir além da automatização de ações e procura adicionar instâncias poéticas e narrativas na relação entre pessoas e mobiliário. Busca-se assim, indicar possibilidades de atuação para o profissional que deseja trabalhar no desenvolvimento de projetos interativos de forma significativa e inovadora.\u003C/p>","\u003Cp>Mobiliário Interativo: Tecnologias Digitais como Prática do Design\u003C/p>","tu0kxfwj",{"startPage":121,"file":122,"references":125,"endPage":144,"track":119,"doi":7},"4421",{"fullpath":123,"name":124},"https://storage.googleapis.com/memoria-ped.appspot.com/articles%2F10_congresso_brasileiro_de_pesquisa_e_desenvolvimento_em_design%2Ftu0kxfwj-1766937364-4421-4425.pdf","tu0kxfwj-1766937364-4421-4425.pdf",[126,129,132,135,138,141],{"id":127,"label":128},"2a80d860-473d-4743-ab39-5b5193f10944","DUNNE, Anthony. \u003Cstrong>Hertzian Tales\u003C/strong>: Electronic Products, Aesthetic Experience, and Critical Design. Cambridge, MA: The MIT Press, 2005.",{"id":130,"label":131},"d887aea7-5c32-4737-9664-5e706b91910f","DUNNE, A.; RABY, F. \u003Cstrong>Design noir\u003C/strong>: The secret life of electronic objects. Basel-Boston-Berlin: Birkhauser, 2001.",{"label":133,"id":134},"GREENFIELD, A. \u003Cstrong>Everyware\u003C/strong>: The dawning age of ubiquitous computing. Berkeley: New Riders, 2006.","91fb4cb3-3e44-47f6-b867-1d7543c7eb2e",{"id":136,"label":137},"b9180a61-7b8a-427b-9e61-dedf5f1638d0","McCULLOUGH, M. \u003Cstrong>Digital ground\u003C/strong>: Architecture, pervasive computing, and environmental knowing. Cambridge: The MIT Press, 2004.",{"label":139,"id":140},"MOGGRIDGE, B. \u003Cstrong>Designing interactions\u003C/strong>. Cambridge, MA: The MIT Press, 2007.","56df8ff6-ab0d-4b95-abf8-7e2cfa0ce9b0",{"label":142,"id":143},"SHARP, H.; ROGERS, Y.; PREECE, J. \u003Cstrong>Interaction design\u003C/strong>: beyond human-computer interaction. 2a Ed. England: John Wiley & Sons, 2007.","af36758c-1bcc-465a-9955-6eafa2682372","4425",{"updateDate":7,"createDate":146,"deleteDate":7},1766937364,[32,33],"90720ebf-4194-40fa-89e8-cd640c389fbb",[150],{"slugs":151,"filiation":152,"email":11,"name":8,"lastmodified":153,"role":7,"id":7,"url":7,"_id":10,"createDate":154,"description":155,"lastName":6,"objectID":10,"designation":7,"path":156},[15,16],"Universidade de São Paulo",1766937364480,"2025-12-28T15:56:04.480Z",{},"people/7db55694-01f9-4ed0-be59-c3b5b99ae3d6",[10],1,[160],"interactive-furniture-digital-technologies-as-a-design-practice",{"pageRange":98,"parent":108,"updateDate":12,"data":162,"trackId":119,"type":35,"typeData":171,"metaData":206,"langs":208,"_id":209,"contributors":210,"contributorsIds":222,"createDate":215,"status":81,"download":158,"slugs":223,"slug":224},{"secondary":163,"primary":167},{"keywords":164,"excerpt":165,"title":166},"\u003Cp>interaction design, tangible interfaces, design processes\u003C/p>","\u003Cp>This article is based on the comprehension that the way people relate to the digital technologies is also a design issue. The principles behind the shape and materiality definition from an object are also nowadays essential to configure the relation between people and the electronic media. Analyzing some leading concepts about different scales from this production, it’s possible to recognize that the design professionals can propose interactive objects and spaces in a stimulating way, and not just wait for the problems – and solutions – to be formulated by the market or users.\u003C/p>","\u003Cp>Hybrid Realities: Design and Information and Communication Technologies\u003C/p>",{"keywords":168,"excerpt":169,"title":170},"\u003Cp>design da interação, interfaces tangíveis, processos de design\u003C/p>","\u003Cp>Este artigo parte da premissa de que as maneiras como as pessoas se relacionam com as tecnologias digitais também constituem um problema de design. Os princípios que regem a definição da forma e materialidade de um objeto para determinado contexto são hoje também essenciais para se configurar a relação entre pessoas e meios eletrônicos. Analisando-se alguns conceitos norteadores dessa produção em diferentes escalas, percebe-se que os profissionais da área do design podem atuar de maneira propositiva no universo dos objetos e espaços dotados de tecnologias digitais, e não apenas responder a problemas formulados pelo mercado ou por usuários em potencial.\u003C/p>","\u003Cp>Realidades Híbridas: Design e Tecnologias da Comunicação e Informação\u003C/p>",{"startPage":172,"file":173,"references":176,"endPage":205,"track":119,"doi":7},"2803",{"fullpath":174,"name":175},"https://storage.googleapis.com/memoria-ped.appspot.com/articles%2F10_congresso_brasileiro_de_pesquisa_e_desenvolvimento_em_design%2Ftu0kxfwj-1766934953-2803-2810.pdf","tu0kxfwj-1766934953-2803-2810.pdf",[177,180,182,185,187,190,192,194,197,199,202],{"id":178,"label":179},"b3c9fc7e-f1cd-44a3-b884-db2a4d2d075f","DUNNE, A. & GAVER, W. The pillow: Artist-designers in the digital age. \u003Cstrong>CHI Extended Abstracts\u003C/strong>. CHI, 1997: 361-362.",{"label":131,"id":181},"cc02a7cd-9fb6-4b7e-aa67-081a20b14a0c",{"id":183,"label":184},"e8ff8405-5399-4ca1-8998-0ba70ff1f5de","GAVER, W. et al. The drift table: Designing for ludic engagement. \u003Cstrong>Proceedings of CHI’04\u003C/strong>. Vienna: ACM, 2004.",{"label":133,"id":186},"2fecf7ee-fe51-4c15-ad60-7b0335069baf",{"label":188,"id":189},"ISHII, H.; ULLMER, B. Tangible bits: Towards seamless interfaces between people, bits and atoms. \u003Cstrong>Proceedings of CHI '97\u003C/strong>. ACM 1: March 22-27, 1997.","2eab9353-73a6-4710-afa9-c25bc03d05b3",{"label":137,"id":191},"902bab59-6612-4ba7-bc53-cac9900fcb36",{"label":139,"id":193},"cfbfce9e-8dd9-4da2-9c72-6f66f29e5ac5",{"label":195,"id":196},"PICARD, R. \u003Cstrong>Affective computing\u003C/strong>. Cambridge: The MIT Press, 1998.","c0d9a150-1d07-4b2e-a966-e6b7f25bb8ca",{"label":142,"id":198},"5673f769-9d3d-4551-8898-c92023bfc50e",{"id":200,"label":201},"ea65fb56-7bda-4f4f-88c8-e2e7c4c1610c","TRAMONTANO, M. Habitares interactivos: 12 notas preliminares. In: Troyano (ed.) \u003Cstrong>Installing\u003C/strong>: art and digital culture. Santiago: Lom, 2007.",{"label":203,"id":204},"WEISER, M. The computer for the 21st century. In: \u003Cstrong>Scientific american\u003C/strong>, 265. p. 66–75.","4b9ac003-d1a4-4949-b88c-1eec53d3d774","2810",{"updateDate":7,"createDate":207,"deleteDate":7},1766934953,[32,33],"e0a2f545-6f95-4d20-9a7f-86fb32102790",[211,216],{"objectID":10,"id":7,"lastmodified":212,"filiation":13,"slugs":213,"url":7,"_id":10,"email":11,"name":8,"description":214,"path":156,"lastName":6,"designation":7,"role":7,"createDate":215},1766934953074,[15,16],{},"2025-12-28T15:15:53.074Z",{"_id":88,"objectID":88,"filiation":86,"email":90,"url":7,"description":217,"slugs":218,"path":221,"lastName":87,"name":85,"lastmodified":212,"createDate":215,"id":7,"role":7,"designation":7},{},[219,220],"marcelo-tramontano","tramontano-marcelo","people/df368466-1c74-45ea-ac05-48c09f329453",[10,88],[224],"realidades-hibridas-design-e-tecnologias-da-comunicacao-e-informacao",{"target":226,"query":227},"people/get",{"id":10,"articles":228},"true",1780316126802]