[{"data":1,"prerenderedAt":170},["ShallowReactive",2],{"person-6ac9d955-5ec1-4099-95cc-a59b19887815":3},{"success":4,"person":5,"request":166},true,{"lastName":6,"role":7,"name":8,"description":9,"_id":10,"designation":7,"id":7,"email":7,"url":7,"createDate":11,"filiation":12,"slugs":13,"articles":16},"Tokunaga","","Daniel M.",{},"6ac9d955-5ec1-4099-95cc-a59b19887815","2025-12-17T08:25:45-03:00","Poli-USP/Interlab",[14,15],"daniel-m-tokunaga","tokunaga-daniel-m",[17],{"parent":18,"metaData":19,"updateDate":11,"data":21,"langs":30,"_id":33,"contributors":34,"contributorsIds":89,"type":90,"typeData":91,"status":162,"download":163,"slugs":164,"slug":165},"1c7b273e-f07d-460b-a89f-47ffe8ea1d13",{"updateDate":7,"createDate":20,"deleteDate":7},1765970744,{"secondary":22,"primary":26},{"keywords":23,"excerpt":24,"title":25},"\u003Cp>interaction design, augmented reality, distance learning, anatomy learning\u003C/p>","This article presents results of a research intended to study the use of non-photorealistic rendering for the visualization of three-dimensional objects displayed by the interactive anatomical atlas called VIDA (Virtual Interactive Distance-learning on Anatomy). An algorithm to convert 3D models into non-photorealistic designs with different stylized visualization techniques (only edge, stylized shading etc.) was developed. As a first experiment some design alternatives for the task of interaction for selection of 3D anatomical structures were studied.","Non-photorealistic Visualization in Interaction Design of Vida Environment",{"keywords":27,"excerpt":28,"title":29},"\u003Cp>design de interação, realidade aumentada, educação a distância, ensino de anatomia\u003C/p>","Este artigo apresenta resultados de pesquisa destinada a estudar o uso de renderização não-fotorrealística na visualização de objetos tridimensionais exibidos pelo atlas anatômico interativo VIDA (Virtual Interactive Distance-learning on Anatomy). Foi desenvolvido um algoritmo que converte modelos tridimensionais em desenhos não-fotorrealísticos, com diferentes possibilidades de visualizações estilizadas (somente borda, sombreamento etc). Como primeiro experimento foram estudadas alternativas de design para a tarefa de interação de seleção de estruturas anatômicas 3D.","Visualização Não-fotorrealística no Design de Interação do Ambiente Vida",[31,32],"primary","secondary","a69671a8-f816-428d-bf1e-59839fb16c4f",[35,48,52,61,71,80],{"id":7,"name":36,"lastName":37,"email":38,"designation":7,"description":39,"role":7,"_id":40,"createDate":41,"filiation":42,"slugs":43,"url":7,"path":46,"lastmodified":47,"objectID":40},"Romero","Tori","tori@acm.org",{},"5d7431ca-6113-4626-b162-89d0cabc0eda","2025-12-17T11:25:44.964Z","Senac/LPAI e Poli-USP/Interlab",[44,45],"romero-tori","tori-romero","people/5d7431ca-6113-4626-b162-89d0cabc0eda",1765970744964,{"id":7,"name":8,"lastName":6,"email":7,"designation":7,"description":49,"role":7,"_id":10,"createDate":41,"filiation":12,"slugs":50,"url":7,"path":51,"lastmodified":47,"objectID":10},{},[14,15],"people/6ac9d955-5ec1-4099-95cc-a59b19887815",{"id":7,"name":53,"lastName":54,"email":7,"designation":7,"description":55,"role":7,"_id":56,"createDate":41,"filiation":12,"slugs":57,"url":7,"path":60,"lastmodified":47,"objectID":56},"Ricardo","Nakamura",{},"be045270-e39e-4963-9a6a-e66d1ec79d8d",[58,59],"ricardo-nakamura","nakamura-ricardo","people/be045270-e39e-4963-9a6a-e66d1ec79d8d",{"id":7,"name":62,"lastName":63,"email":7,"designation":7,"description":64,"role":7,"_id":65,"createDate":41,"filiation":66,"slugs":67,"url":7,"path":70,"lastmodified":47,"objectID":65},"Fátima L. S.","Nunes",{},"51197484-b611-40af-8956-f482508ec769","EACH-USP/LApIS e Poli-USP/Interlab",[68,69],"fatima-l-s-nunes","nunes-fatima-l-s","people/51197484-b611-40af-8956-f482508ec769",{"id":7,"name":72,"lastName":73,"email":7,"designation":7,"description":74,"role":7,"_id":75,"createDate":41,"filiation":12,"slugs":76,"url":7,"path":79,"lastmodified":47,"objectID":75},"Cléber G.","Corrêa",{},"1fc5f227-ef78-4390-b6e9-4c642dec5a41",[77,78],"cleber-g-correa","correa-cleber-g","people/1fc5f227-ef78-4390-b6e9-4c642dec5a41",{"id":7,"name":81,"lastName":82,"email":7,"designation":7,"description":83,"role":7,"_id":84,"createDate":41,"filiation":12,"slugs":85,"url":7,"path":88,"lastmodified":47,"objectID":84},"Fábio L.","Picchi",{},"3408a521-b121-45fa-b2d0-d698dcfc2754",[86,87],"fabio-l-picchi","picchi-fabio-l","people/3408a521-b121-45fa-b2d0-d698dcfc2754",[40,10,56,65,75,84],"article",{"startPage":92,"file":93,"references":96,"endPage":160,"track":161,"doi":7},1021,{"fullpath":94,"name":95},"https://storage.googleapis.com/memoria-ped.appspot.com/articles%2F15_pd_design_2024%2F68707.pdf","68707.pdf",[97,100,103,106,109,112,115,118,121,124,127,130,133,136,139,142,145,148,151,154,157],{"id":98,"label":99},"24e21c01-963b-4a90-8970-f1b8fca55164","\u003Cp>BOWMAN, D. A. et al. \u003Cstrong>3D User Interfaces: Theory and Practice\u003C/strong>. Boston: Addison-Wesley Professional, 2004.\u003C/p>",{"id":101,"label":102},"6ecf562c-9bd5-4c38-93cf-e3e6affce0f1","\u003Cp>FISCHER, J. et al. The augmented painting. \u003Cstrong>ACM SIGGRAPH 2006 Emerging technologies\u003C/strong>. Boston, Massachusetts: ACM, 2006.\u003C/p>",{"id":104,"label":105},"33f00ae4-c384-4037-8c71-40eaab8bf079","\u003Cp>______. Stylized Depiction in Mixed Reality. \u003Cstrong>The International Journal of Virtual Reality\u003C/strong> [S.I.], v. 7, n. 4, p. 71-79, 12/2008 2008.\u003C/p>",{"id":107,"label":108},"f9a12320-4b13-43d1-bcb2-ea868dbfbd0b","\u003Cp>FOLEY, J. D. \u003Cstrong>Computer Graphics: Principles and Practice\u003C/strong>. Addison-Wesley, 1995. p. 663.\u003C/p>",{"id":110,"label":111},"72a8800f-0414-4230-a4cb-10ec6b7810b9","\u003Cp>GOOCH, A. et al. A non-photorealistic lighting model for automatic technical illustration. \u003Cstrong>Proceedings of the 25th annual conference on Computer graphics and interactive techniques\u003C/strong>: ACM, 1998. p. 447-452.\u003C/p>",{"id":113,"label":114},"043dcda1-fc9a-43be-90a2-f9045afbe229","\u003Cp>LEVOY, M. et al. Abstract Volume Rendering in Radiation Treatment Planning. \u003Cstrong>First Conference on Visualization in Biomedical Computing\u003C/strong>: IEEE Computer Society Press, 1990. p. 4-10.\u003C/p>",{"id":116,"label":117},"8e33f9c5-d323-4988-8c84-17459eaf2624","\u003Cp>OLIVEIRA, A. C. M. T. G. D.; NUNES, F. D. L. D. S. Building a Open Source Framework for Virtual Medical Training. \u003Cstrong>Journal of Digital Imaging\u003C/strong> [S.I.], p. 15, September 30, 2009 2009.\u003C/p>",{"id":119,"label":120},"6d6ef29c-43ac-4618-87ea-f10a61abe587","\u003Cp>PAN, Y. X., XUEWU SOLANKI, SANJEEV LIANG, XINAN TANJUNG, RIDWAN BIN ADRIAN TAN, CHIWEI CHONG,TOW-CHONG. Optics InfoBase - Fast CGH computation using S-LUT on GPU. \u003Cstrong>THE INTERNATIONAL ELECTRONIC JOURNAL OF OPTICS\u003C/strong> [S.I.], v. 17, n. 21, p. 18543-18555, 2009 2009.\u003C/p>",{"id":122,"label":123},"79b8a53b-0bfb-4f32-8036-5e250576961e","\u003Cp>RASKAR, R. et al. Non-photorealistic camera: depth edge detection and stylized rendering using multi-flash imaging. \u003Cstrong>ACM Trans. Graph.\u003C/strong> [S.I.], v. 23, n. 3, p. 679-688, 2004.\u003C/p>",{"id":125,"label":126},"0b274d7a-d658-428a-8f3a-b129716ea30c","\u003Cp>SAITO, T.; TAKAHASHI, T. Comprehensible rendering of 3-D shapes. \u003Cstrong>SIGGRAPH Comput. Graph.\u003C/strong> [S.I.], v. 24, n. 4, p. 197-206, 1990.\u003C/p>",{"id":128,"label":129},"f2ab6940-5b99-453c-af89-507d3ec55fad","\u003Cp>SCHLECHTWEG, S.; STROTHOTTE, T. Illustrative Browsing: A New Method of Browsing in Long On-line Texts. In: S.BREWSTER, A. C. C. E. (Ed.). \u003Cstrong>Human–Computer Interaction— INTERACT'99\u003C/strong>. v. 2. n. 1. Edinburgh, Scotland: IFIP, 1999. p. 8.\u003C/p>",{"id":131,"label":132},"c89de1f0-1519-48f1-8b24-593986e9e37f","\u003Cp>SCHUMANN, J. et al. Assessing the effect of non-photorealistic rendered images in CAD. \u003Cstrong>Proceedings of the SIGCHI conference on Human factors in computing systems: common ground\u003C/strong>. Vancouver, British Columbia, Canada: ACM, 1996. p. 35-41.\u003C/p>",{"id":134,"label":135},"9657448e-277a-403c-ac47-68476de0981f","\u003Cp>SISCOUTTO, R. A. et al. Estereoscopia. In: TORI, R. et al (Ed.). \u003Cstrong>Fundamentos e Tecnologia de Realidade Virtual e Aumentada\u003C/strong>. Porto Alegre: SBC, 2006. Cap.13. p. 221-245.\u003C/p>",{"id":137,"label":138},"b3439ff3-14de-4070-a969-31007c93ad4e","\u003Cp>STROTHOTTE, T.; SCHLECHTWEG, S. \u003Cstrong>Non-photorealistic computer graphics: modeling, rendering, and animation\u003C/strong>. Morgan Kaufmann Publishers Inc., 2002.\u003C/p>",{"id":140,"label":141},"652e8d26-29a2-4072-ad24-9dd23730ef0a","\u003Cp>SVAKHINE, N. A.; EBERT, D. S. Interactive Volume Illustration and Feature Halos. \u003Cstrong>Proceedings of the 11th Pacific Conference on Computer Graphics and Applications\u003C/strong>: IEEE Computer Society, 2003. p. 347.\u003C/p>",{"id":143,"label":144},"fee7116e-2767-47ce-9a41-93d9579da0dc","\u003Cp>TIETJEN, C. et al. Combining Silhouettes, Surface, and Volume Rendering for Surgery Education and Planning. Springer, 2005. p. 303-310.\u003C/p>",{"id":146,"label":147},"82cf31a3-8286-4e63-9602-6a3eea82bf3f","\u003Cp>TOKUNAGA, D. M. et al. Non-photorealistic 3D video-avatar. \u003Cstrong>SIGGRAPH 2009\u003C/strong>. v. 1. n. 1. New Orleans, USA: ACM, 2009. p. 1.\u003C/p>",{"id":149,"label":150},"e4343400-784a-451c-ab6e-4d09b99b2993","\u003Cp>TORI, R. Desafios para o design de informação em ambientes de realidade aumentada. \u003Cstrong>Infodesign\u003C/strong> [S.I.], v. 6, n. 1, p. 12, 08/18/2009 2009.\u003C/p>",{"id":152,"label":153},"55682fc7-3219-4413-a850-de0fc5ee8297","\u003Cp>TORI, R. et al. VIDA: Atlas Anatômico 3D Interativo para Treinamento a Distância. \u003Cstrong>XXIX Congresso da Sociedade Brasileira de Computação\u003C/strong>. v. 1. n. 1. Bento Gonçalves: SBC, 2009a. p. 1-10.\u003C/p>",{"id":155,"label":156},"9a838f36-7129-446e-8878-4a06099490eb","\u003Cp>______. VIDA: Atlas Anatômico 3D Interativo para Treinamento a Distância. \u003Cstrong>XXIX Congresso da Sociedade Brasileira de Computação\u003C/strong>. v. 1. n. 1. Bento Gonçalves: SBC, 2009b. p. 10.\u003C/p>",{"id":158,"label":159},"9c1013bc-079b-4634-a0d1-4621b0dd35c4","\u003Cp>______. Design de Interação para um Atlas Virtual de Anatomia Usando Realidade Aumentada e Gestos. In: FERNANDEZ, A.; ZUANON, R. (Ed.). \u003Cstrong>Interaction South America 09\u003C/strong>. v. 1. n. 1. São Paulo: IXDA Brasil, 2009. p. 12.\u003C/p>",1034,"qzqtg11n","enabled",1,[165],"visualizacao-nao-fotorrealistica-no-design-de-interacao-do-ambiente-vida",{"target":167,"query":168},"people/get",{"id":10,"articles":169},"true",1780316113982]