[{"data":1,"prerenderedAt":126},["ShallowReactive",2],{"person-3930729f-b9f1-49d0-aa9f-da579722f5cb":3},{"success":4,"person":5,"request":122},true,{"lastName":6,"role":7,"name":8,"description":9,"_id":10,"designation":7,"id":7,"email":11,"url":7,"createDate":12,"filiation":13,"slugs":14,"articles":17},"Borges","","Rita Knobel",{},"3930729f-b9f1-49d0-aa9f-da579722f5cb","ritakborges1@gmail.com","2025-12-17T00:54:02-03:00","Instituto Federal de Santa Catarina (IFSC)",[15,16],"rita-knobel-borges","borges-rita-knobel",[18],{"parent":19,"metaData":20,"updateDate":12,"data":22,"langs":31,"_id":34,"contributors":35,"contributorsIds":62,"type":63,"typeData":64,"status":118,"download":119,"slugs":120,"slug":121},"1ab1f6ea-e043-44d8-a7ab-1bd0d96c1c82",{"updateDate":7,"createDate":21,"deleteDate":7},1765943642,{"secondary":23,"primary":27},{"keywords":24,"excerpt":25,"title":26},"\u003Cp>Sustainable Development Goals, Playtest, Education for Sustainable Development\u003C/p>","This article presents the iterative playtest process for developing a Role-Playing Game (RPG) focused on teaching the Sustainable Development Goals (SDGs). The test, conducted with seven students from IFSC, revealed positive evaluations regarding fun, social interaction, and content relevance. It identified the need for more detailed descriptions, customization of rules aligned with the SDGs, and character personalization. Using playtesting, adjustments were suggested to enhance players' experience based on the data obtained. The described process was crucial for refining the game, enhancing its educational value, and guiding its development.","An Iterative Path to Sustainability: Developing an Rpg About the Sdgs Through Playtesting",{"keywords":28,"excerpt":29,"title":30},"\u003Cp>Objetivos de Desenvolvimento Sustentável, Playtest, Educação para o Desenvolvimento Sustentável\u003C/p>","Este artigo apresenta o processo de Playtest (teste de jogo) iterativo para o desenvolvimento de um jogo de interpretação de papéis (Role Playing Game) focado no ensino dos Objetivos de Desenvolvimento Sustentável (ODS). O teste, realizado com sete estudantes do IFSC, revelou uma avaliação positiva do divertimento, interação social e relevância do conteúdo. Identificou-se a necessidade de descrições mais detalhadas, customização de regras alinhadas aos ODSs e personalização de personagens. Utilizando o teste de jogo, indicou-se ajustes para melhorar a experiência dos jogadores a partir dos dados obtidos. O processo descrito foi importante para refinar o jogo, aumentando seu valor pedagógico e direcionando seu desenvolvimento.","Caminho Iterativo para a Sustentabilidade: Desenvolvimento de um Rpg Sobre os Odss por Meio de Teste de Jogo",[32,33],"primary","secondary","13f2a685-052a-4b49-8a61-bd485bd6d8b0",[36,42,52],{"id":7,"name":8,"lastName":6,"email":11,"designation":7,"description":37,"role":7,"_id":10,"createDate":38,"filiation":13,"slugs":39,"url":7,"path":40,"lastmodified":41,"objectID":10},{},"2025-12-17T03:54:02.716Z",[15,16],"people/3930729f-b9f1-49d0-aa9f-da579722f5cb",1765943642716,{"id":7,"name":43,"lastName":44,"email":45,"designation":7,"description":46,"role":7,"_id":47,"createDate":38,"filiation":13,"slugs":48,"url":7,"path":51,"lastmodified":41,"objectID":47},"Carla Arcoverde de Aguiar","Neves","carcoverde@gmail.com",{},"2a0a8b23-a1e0-4661-b7f1-d3bfdc5e58c4",[49,50],"carla-arcoverde-de-aguiar-neves","neves-carla-arcoverde-de-aguiar","people/2a0a8b23-a1e0-4661-b7f1-d3bfdc5e58c4",{"id":7,"name":53,"lastName":54,"email":55,"designation":7,"description":56,"role":7,"_id":57,"createDate":38,"filiation":13,"slugs":58,"url":7,"path":61,"lastmodified":41,"objectID":57},"Deise Gonçalves Tomelin","Albertazzi","deise.albertazzi@ifsc.edu.br",{},"ec745f11-4f04-4414-95d8-4b98f73eed7c",[59,60],"deise-goncalves-tomelin-albertazzi","albertazzi-deise-goncalves-tomelin","people/ec745f11-4f04-4414-95d8-4b98f73eed7c",[10,47,57],"article",{"startPage":65,"file":66,"references":69,"endPage":115,"track":116,"doi":117},4642,{"fullpath":67,"name":68},"https://storage.googleapis.com/memoria-ped.appspot.com/articles%2F15_pd_design_2024%2F16672_10185.pdf","16672_10185.pdf",[70,73,76,79,82,85,88,91,94,97,100,103,106,109,112],{"id":71,"label":72},"d8088055-c2b0-49a1-8038-0848f8d27c13","\u003Cp>CHOI, Judeth; FORLIZZI, Jodi; CHRISTEL, Michael; MOELLER, Rachel; BATES, MacKenzie; HAMMER, Jessica. Playtesting with a Purpose. Em: \u003Cstrong>2016, Anais\u003C/strong> [...]. [s.l: s.n.] p. 254–265. DOI: 10.1145/2967934.2968103.\u003C/p>",{"id":74,"label":75},"c6010a4e-5966-43dd-b9ba-60bb60d6ec57","\u003Cp>COE, Darrin. Why People Play Table-Top Role-Playing Games: A Grounded Theory of Becoming as Motivation. \u003Cstrong>The Qualitative Report\u003C/strong>, [S. l.], v. 22, n. 11, p. 2844-2863, 2017. DOI: 10.46743/2160-3715/2017.3071.\u003C/p>",{"id":77,"label":78},"2df3c88d-95c0-4e11-b3f4-2602f19706a7","\u003Cp>DIELEMAN, Hans; HUISINGH, Don. Games by which to learn and teach about sustainable development: exploring the relevance of games and experiential learning for sustainability. \u003Cstrong>Journal of Cleaner Production\u003C/strong>, [S. l.], v. 14, n. 9–11, p. 837–847, 2006. DOI: 10.1016/j.jclepro.2005.11.031.\u003C/p>",{"id":80,"label":81},"96c1240b-dc86-4228-9fe5-6416145876dd","\u003Cp>FULLERTON, Tracy. \u003Cstrong>Game Design Workshop: A Playcentric Approach to Creating Innovative Games\u003C/strong>. 2nd edition ed. Amsterdam Heidelberg: Morgan Kaufmann, 2008.\u003C/p>",{"id":83,"label":84},"a4b77d87-8d31-46d0-b491-5bec5824c1a6","\u003Cp>JÄÄSKÄ, Elina; AALTONEN, Kirsi; KUJALA, Jaakko. Game-Based Learning in Project Sustainability Management Education. \u003Cstrong>Sustainability\u003C/strong>, [S. l.], v. 13, n. 15, p. 8204, 2021. DOI: 10.3390/su13158204.\u003C/p>",{"id":86,"label":87},"b5b98775-c718-4e79-9fdd-ad8bf04bff47","\u003Cp>JASPERS, M.; STEEN, T.; BOS, C.; GEENEN, M. The think aloud method: a guide to user interface design. \u003Cstrong>International Journal of Medical Informatics\u003C/strong>, [S. l.], v. 73, n. 11–12, p. 781–795, 2004. DOI: 10.1016/j.ijmedinf.2004.08.003.\u003C/p>",{"id":89,"label":90},"171884f4-5e6d-4d83-addc-39aebc8b117a","\u003Cp>MAYBEN, Alexander Montgomery. \u003Cstrong>Tabletop Role-Playing Game Design Through a Pattern Language Software Model\u003C/strong>. 2020. Dissertação (Mestrado) - UC Santa Cruz, [S. l.], 2020.\u003C/p>",{"id":92,"label":93},"e4105cba-c228-4fd1-969e-991769cab18f","\u003Cp>PETRI, Giani; GRESSE VON WANGENHEIM, Christiane; BORGATTO, Adriano Ferreti. MEEGA+, Systematic Model to Evaluate Educational Games. Em: LEE, Newton (org.). \u003Cstrong>Encyclopedia of Computer Graphics and Games\u003C/strong>. Cham: Springer International Publishing, 2018. p. 1–7. DOI: 10.1007/978-3-319-08234-9_214-1.\u003C/p>",{"id":95,"label":96},"1f8433d9-863a-48b2-a04a-92ad2ee567fe","\u003Cp>PLASS, Jan L.; HOMER, Bruce D.; KINZER, Charles K. Foundations of Game-Based Learning. \u003Cstrong>Educational Psychologist\u003C/strong>, [S. l.], v. 50, n. 4, p. 258–283, 2015. DOI: 10.1080/00461520.2015.1122533.\u003C/p>",{"id":98,"label":99},"843aff6d-73be-4b0e-9cb3-0246666acbd2","\u003Cp>SOLOMON, Paul. The think aloud method: A practical guide to modelling cognitive processes. \u003Cstrong>Information Processing & Management\u003C/strong>, [S. l.], v. 31, n. 6, p. 906–907, 1995. DOI: 10.1016/0306-4573(95)90031-4.\u003C/p>",{"id":101,"label":102},"217c7023-32a4-40a8-8b1e-56f5228db351","\u003Cp>SOUSINHA, André António. Análise sistemática de investigações acerca de aprendizagem baseada em jogos (GBL) e em jogos de interpretação de personagens (RPG). Orientadora: Ana Cristina Ferreira Almeida. 2019. Tese (Doutorado) - \u003Cstrong>Faculdade de Psicologia e Ciências da Educação\u003C/strong>, Universidade de Coimbra, Coimbra.\u003C/p>",{"id":104,"label":105},"ef03b4ed-f72d-4f81-9ef2-de6dadfb2c73","\u003Cp>UNESCO. \u003Cstrong>Education for Sustainable Development Goals: learning objectives\u003C/strong>. [s.l.] : UNESCO, 2017. DOI: 10.54675/CGBA9153.\u003C/p>",{"id":107,"label":108},"e29c3961-3a09-40b6-b9f8-6a314d4bafaf","\u003Cp>VASQUES, Rafael Carneiro. \u003Cstrong>As potencialidades do RPG (Role Playing Game) na Educação Escolar\u003C/strong>. [S. l.], 2008.\u003C/p>",{"id":110,"label":111},"625769a5-06c2-4694-b6e3-9edd7e164e9d","\u003Cp>VIRTANEN, Miikka. \u003Cstrong>Designing a Tabletop Role-Playing Game\u003C/strong>. 2018. Trabalho de Conclusão de Curso (Graduação) - Theseus, [S. l.], 2018.\u003C/p>",{"id":113,"label":114},"5cd0e407-6f70-4f8f-ae46-109339c8a48e","\u003Cp>WORLD COMMISSION ON ENVIRONMENT AND DEVELOPMENT. \u003Cstrong>Our Common Future\u003C/strong>. Oxford: Oxford University Press, 1987. v. 1.\u003C/p>",4659,"13t4ecxh","https://doi.org/10.29327/5457226.1-169","enabled",8,[121],"an-iterative-path-to-sustainability-developing-an-rpg-about-the-sdgs-through-playtesting",{"target":123,"query":124},"people/get",{"id":10,"articles":125},"true",1780316083279]