[{"data":1,"prerenderedAt":83},["ShallowReactive",2],{"article:wiki-tool-for-game-design-document-a-case-of-study":3},{"success":4,"article":5,"request":80},true,{"parent":6,"langs":7,"_id":10,"contributors":11,"typeData":36,"data":69,"slugs":78,"slug":79},"1c7b273e-f07d-460b-a89f-47ffe8ea1d13",[8,9],"primary","secondary","963144cb-bb94-4e41-9559-37dc15a8bd26",[12,16,20,24,28,32],{"lastName":13,"name":14,"_id":15},"Moura","Luiz José","66c7f05d-c1ae-4ace-a40c-504cd5e5012e",{"lastName":17,"name":18,"_id":19},"Silveira","Camilla A.","ccad4aee-c616-46c7-85c9-84b28d5a9ff6",{"lastName":21,"name":22,"_id":23},"Ferreira","Amanda M.","a8aab2cb-1623-4956-b8e9-d933e8826762",{"lastName":25,"name":26,"_id":27},"Breyer","Felipe","a9d070fc-6c82-4816-97fd-1b957fb6637f",{"lastName":29,"name":30,"_id":31},"Neves","André","04d530aa-fb5f-4689-8ab8-307d073c1cf1",{"lastName":33,"name":34,"_id":35},"Filho","Vicente","4a9d53f1-36a4-48b0-a469-4934f170a990",{"startPage":37,"references":38,"endPage":66,"track":67,"has_file":4,"doi":68},4267,[39,42,45,48,51,54,57,60,63],{"id":40,"label":41},"482b7c7c-3477-408d-bc21-8b16f8ee129b","\u003Cp>ENTERTAINMENT Software Association. 2010. Disponível em: \u003Chttp://www.theesa.com/facts/index.asp>. Acesso em: 20 de março de 2010\u003C/p>",{"id":43,"label":44},"6a64cccc-0973-4bab-baa6-e19ae4d82f85","\u003Cp>UBISOFT. http://www.ubisoftgroup.com/index.php?p=65&art_id=. Acessado em 20 de abril de 2010\u003C/p>",{"id":46,"label":47},"9cc61d7e-ab57-48a6-9287-3c0d45410a9a","\u003Cp>BENTHKE, E. \u003Cstrong>Game Development and Production\u003C/strong>. Plano: Wordware Publishing, Inc., 2003.\u003C/p>",{"id":49,"label":50},"6dcc0893-ad13-47e3-9b65-8a1a9aae6be5","\u003Cp>FLOOD, K. \u003Cstrong>Game Unified Process\u003C/strong>, 2003. Disponível em: \u003Chttp://www.gamedev.net/reference/articles/article1940.asp>. Acessado em: 23 fev. 2010.\u003C/p>",{"id":52,"label":53},"08b9c17b-7ac2-47eb-92c3-f3c16b9d6b42","\u003Cp>MANNINEN. T. et al. \u003Cstrong>Game Production Process: A Preliminary Study\u003C/strong>, 2006. Disponível em: \u003Chttp://ludocraft.oulu.fi/elias/dokumentit/game_production_process.pdf>. Acessado em: 23 fev. 2010.\u003C/p>",{"id":55,"label":56},"22194d77-c23a-4528-9ac4-811f3e58fae1","\u003Cp>ROUSE III, R. \u003Cstrong>Game design: theory & practice\u003C/strong>. Plano: Wordware Publishing, 2001.\u003C/p>",{"id":58,"label":59},"a647dcf8-3905-466a-a877-e448f1d406c9","\u003Cp>RYAN, T. Learning the Ways of the Game Development Wiki. \u003Cstrong>Gamasutra\u003C/strong>, Jul. 2009. Disponível em: http://www.gamasutra.com/view/feature/4094/learning_the_ways_of_the_game_.php. Acessado em: 21 abr. 2010\u003C/p>",{"id":61,"label":62},"f5688434-a681-4feb-88a2-f7d403102f71","\u003Cp>SCHELL, J. \u003Cstrong>The Art of Game Design: A book of lenses\u003C/strong>. Massachusetts: Morgan Kaufmann, 2008.\u003C/p>",{"id":64,"label":65},"78c653ef-fbcd-4f0b-b830-edb65687d35a","\u003Cp>WIKIPÉDIA. 2010 Disponível em: \u003Chttp://www.wikipedia.org/>. Acessado em: 21 abr. 2010\u003C/p>",4274,"qzqtg11n","",{"primary":70,"secondary":74},{"keywords":71,"excerpt":72,"title":73},"\u003Cp>documentação, wiki, jogos digitais, game design\u003C/p>","Esse artigo apresenta a descrição de como é feita a documentação em formato Wiki para produção de jogos digitais. Será mostrada a forma como essa ferramenta foi utilizada no processo de produção de jogos usando como estudo de caso a descrição de um jogo já produzido: Flamel e a Poção mágica. Para contextualização, serão mostrados como o documento de game design é descrito na literatura atual, e o contexto em que os jogos são produzidos: Projeto OjE e a empresa Manifesto Game Studio.","Ferramenta Wiki para Documentação de Game Design: Um Estudo de Caso",{"keywords":75,"excerpt":76,"title":77},"\u003Cp>documentation, wiki, digital games, game design\u003C/p>","This paper presents a description how documentation is done trough Wiki format for the production of a digital game. It will be shown how this tool have been used in the process of game production using a case of a already developed game: Flamel e a Poção Mágica (Flamel and the Magic Potion). To show the context this game was made, will be described the background of this project: the OjE project and the company Manifesto Game Studio.","Wiki Tool for Game Design Document: A Case of Study",[79],"wiki-tool-for-game-design-document-a-case-of-study",{"target":81,"query":82},"articles/get",{"slug":79},1780316045750]