[{"data":1,"prerenderedAt":119},["ShallowReactive",2],{"article:visualizacao-nao-fotorrealistica-no-design-de-interacao-do-ambiente-vida":3},{"success":4,"article":5,"request":116},true,{"parent":6,"langs":7,"_id":10,"contributors":11,"typeData":36,"data":105,"slugs":114,"slug":115},"1c7b273e-f07d-460b-a89f-47ffe8ea1d13",[8,9],"primary","secondary","a69671a8-f816-428d-bf1e-59839fb16c4f",[12,16,20,24,28,32],{"lastName":13,"name":14,"_id":15},"Tori","Romero","5d7431ca-6113-4626-b162-89d0cabc0eda",{"lastName":17,"name":18,"_id":19},"Tokunaga","Daniel M.","6ac9d955-5ec1-4099-95cc-a59b19887815",{"lastName":21,"name":22,"_id":23},"Nakamura","Ricardo","be045270-e39e-4963-9a6a-e66d1ec79d8d",{"lastName":25,"name":26,"_id":27},"Nunes","Fátima L. S.","51197484-b611-40af-8956-f482508ec769",{"lastName":29,"name":30,"_id":31},"Corrêa","Cléber G.","1fc5f227-ef78-4390-b6e9-4c642dec5a41",{"lastName":33,"name":34,"_id":35},"Picchi","Fábio L.","3408a521-b121-45fa-b2d0-d698dcfc2754",{"startPage":37,"references":38,"endPage":102,"track":103,"has_file":4,"doi":104},1021,[39,42,45,48,51,54,57,60,63,66,69,72,75,78,81,84,87,90,93,96,99],{"id":40,"label":41},"24e21c01-963b-4a90-8970-f1b8fca55164","\u003Cp>BOWMAN, D. A. et al. \u003Cstrong>3D User Interfaces: Theory and Practice\u003C/strong>. Boston: Addison-Wesley Professional, 2004.\u003C/p>",{"id":43,"label":44},"6ecf562c-9bd5-4c38-93cf-e3e6affce0f1","\u003Cp>FISCHER, J. et al. The augmented painting. \u003Cstrong>ACM SIGGRAPH 2006 Emerging technologies\u003C/strong>. Boston, Massachusetts: ACM, 2006.\u003C/p>",{"id":46,"label":47},"33f00ae4-c384-4037-8c71-40eaab8bf079","\u003Cp>______. 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Abstract Volume Rendering in Radiation Treatment Planning. \u003Cstrong>First Conference on Visualization in Biomedical Computing\u003C/strong>: IEEE Computer Society Press, 1990. p. 4-10.\u003C/p>",{"id":58,"label":59},"8e33f9c5-d323-4988-8c84-17459eaf2624","\u003Cp>OLIVEIRA, A. C. M. T. G. D.; NUNES, F. D. L. D. S. Building a Open Source Framework for Virtual Medical Training. \u003Cstrong>Journal of Digital Imaging\u003C/strong> [S.I.], p. 15, September 30, 2009 2009.\u003C/p>",{"id":61,"label":62},"6d6ef29c-43ac-4618-87ea-f10a61abe587","\u003Cp>PAN, Y. X., XUEWU SOLANKI, SANJEEV LIANG, XINAN TANJUNG, RIDWAN BIN ADRIAN TAN, CHIWEI CHONG,TOW-CHONG. Optics InfoBase - Fast CGH computation using S-LUT on GPU. \u003Cstrong>THE INTERNATIONAL ELECTRONIC JOURNAL OF OPTICS\u003C/strong> [S.I.], v. 17, n. 21, p. 18543-18555, 2009 2009.\u003C/p>",{"id":64,"label":65},"79b8a53b-0bfb-4f32-8036-5e250576961e","\u003Cp>RASKAR, R. et al. Non-photorealistic camera: depth edge detection and stylized rendering using multi-flash imaging. \u003Cstrong>ACM Trans. Graph.\u003C/strong> [S.I.], v. 23, n. 3, p. 679-688, 2004.\u003C/p>",{"id":67,"label":68},"0b274d7a-d658-428a-8f3a-b129716ea30c","\u003Cp>SAITO, T.; TAKAHASHI, T. Comprehensible rendering of 3-D shapes. \u003Cstrong>SIGGRAPH Comput. Graph.\u003C/strong> [S.I.], v. 24, n. 4, p. 197-206, 1990.\u003C/p>",{"id":70,"label":71},"f2ab6940-5b99-453c-af89-507d3ec55fad","\u003Cp>SCHLECHTWEG, S.; STROTHOTTE, T. Illustrative Browsing: A New Method of Browsing in Long On-line Texts. In: S.BREWSTER, A. C. C. E. (Ed.). \u003Cstrong>Human–Computer Interaction— INTERACT'99\u003C/strong>. v. 2. n. 1. Edinburgh, Scotland: IFIP, 1999. p. 8.\u003C/p>",{"id":73,"label":74},"c89de1f0-1519-48f1-8b24-593986e9e37f","\u003Cp>SCHUMANN, J. et al. Assessing the effect of non-photorealistic rendered images in CAD. \u003Cstrong>Proceedings of the SIGCHI conference on Human factors in computing systems: common ground\u003C/strong>. Vancouver, British Columbia, Canada: ACM, 1996. p. 35-41.\u003C/p>",{"id":76,"label":77},"9657448e-277a-403c-ac47-68476de0981f","\u003Cp>SISCOUTTO, R. A. et al. Estereoscopia. In: TORI, R. et al (Ed.). \u003Cstrong>Fundamentos e Tecnologia de Realidade Virtual e Aumentada\u003C/strong>. Porto Alegre: SBC, 2006. Cap.13. p. 221-245.\u003C/p>",{"id":79,"label":80},"b3439ff3-14de-4070-a969-31007c93ad4e","\u003Cp>STROTHOTTE, T.; SCHLECHTWEG, S. \u003Cstrong>Non-photorealistic computer graphics: modeling, rendering, and animation\u003C/strong>. Morgan Kaufmann Publishers Inc., 2002.\u003C/p>",{"id":82,"label":83},"652e8d26-29a2-4072-ad24-9dd23730ef0a","\u003Cp>SVAKHINE, N. A.; EBERT, D. S. Interactive Volume Illustration and Feature Halos. \u003Cstrong>Proceedings of the 11th Pacific Conference on Computer Graphics and Applications\u003C/strong>: IEEE Computer Society, 2003. p. 347.\u003C/p>",{"id":85,"label":86},"fee7116e-2767-47ce-9a41-93d9579da0dc","\u003Cp>TIETJEN, C. et al. Combining Silhouettes, Surface, and Volume Rendering for Surgery Education and Planning. Springer, 2005. p. 303-310.\u003C/p>",{"id":88,"label":89},"82cf31a3-8286-4e63-9602-6a3eea82bf3f","\u003Cp>TOKUNAGA, D. M. et al. Non-photorealistic 3D video-avatar. \u003Cstrong>SIGGRAPH 2009\u003C/strong>. v. 1. n. 1. New Orleans, USA: ACM, 2009. p. 1.\u003C/p>",{"id":91,"label":92},"e4343400-784a-451c-ab6e-4d09b99b2993","\u003Cp>TORI, R. Desafios para o design de informação em ambientes de realidade aumentada. \u003Cstrong>Infodesign\u003C/strong> [S.I.], v. 6, n. 1, p. 12, 08/18/2009 2009.\u003C/p>",{"id":94,"label":95},"55682fc7-3219-4413-a850-de0fc5ee8297","\u003Cp>TORI, R. et al. VIDA: Atlas Anatômico 3D Interativo para Treinamento a Distância. \u003Cstrong>XXIX Congresso da Sociedade Brasileira de Computação\u003C/strong>. v. 1. n. 1. Bento Gonçalves: SBC, 2009a. p. 1-10.\u003C/p>",{"id":97,"label":98},"9a838f36-7129-446e-8878-4a06099490eb","\u003Cp>______. VIDA: Atlas Anatômico 3D Interativo para Treinamento a Distância. \u003Cstrong>XXIX Congresso da Sociedade Brasileira de Computação\u003C/strong>. v. 1. n. 1. Bento Gonçalves: SBC, 2009b. p. 10.\u003C/p>",{"id":100,"label":101},"9c1013bc-079b-4634-a0d1-4621b0dd35c4","\u003Cp>______. Design de Interação para um Atlas Virtual de Anatomia Usando Realidade Aumentada e Gestos. In: FERNANDEZ, A.; ZUANON, R. (Ed.). \u003Cstrong>Interaction South America 09\u003C/strong>. v. 1. n. 1. São Paulo: IXDA Brasil, 2009. p. 12.\u003C/p>",1034,"qzqtg11n","",{"primary":106,"secondary":110},{"keywords":107,"excerpt":108,"title":109},"\u003Cp>design de interação, realidade aumentada, educação a distância, ensino de anatomia\u003C/p>","Este artigo apresenta resultados de pesquisa destinada a estudar o uso de renderização não-fotorrealística na visualização de objetos tridimensionais exibidos pelo atlas anatômico interativo VIDA (Virtual Interactive Distance-learning on Anatomy). Foi desenvolvido um algoritmo que converte modelos tridimensionais em desenhos não-fotorrealísticos, com diferentes possibilidades de visualizações estilizadas (somente borda, sombreamento etc). Como primeiro experimento foram estudadas alternativas de design para a tarefa de interação de seleção de estruturas anatômicas 3D.","Visualização Não-fotorrealística no Design de Interação do Ambiente Vida",{"keywords":111,"excerpt":112,"title":113},"\u003Cp>interaction design, augmented reality, distance learning, anatomy learning\u003C/p>","This article presents results of a research intended to study the use of non-photorealistic rendering for the visualization of three-dimensional objects displayed by the interactive anatomical atlas called VIDA (Virtual Interactive Distance-learning on Anatomy). An algorithm to convert 3D models into non-photorealistic designs with different stylized visualization techniques (only edge, stylized shading etc.) was developed. As a first experiment some design alternatives for the task of interaction for selection of 3D anatomical structures were studied.","Non-photorealistic Visualization in Interaction Design of Vida Environment",[115],"visualizacao-nao-fotorrealistica-no-design-de-interacao-do-ambiente-vida",{"target":117,"query":118},"articles/get",{"slug":115},1780316044968]