9º Congresso Brasileiro de Pesquisa e Desenvolvimento em Design
Anhembi Morumbi — São Paulo (SP)
Outubro/2010
Visualização Não-fotorrealística no Design de Interação do Ambiente Vida
Non-photorealistic Visualization in Interaction Design of Vida Environment
Como citar
Resumo
design de interação, realidade aumentada, educação a distância, ensino de anatomia
Abstract
interaction design, augmented reality, distance learning, anatomy learning
Referências bibliográficas
BOWMAN, D. A. et al. 3D User Interfaces: Theory and Practice. Boston: Addison-Wesley Professional, 2004.
FISCHER, J. et al. The augmented painting. ACM SIGGRAPH 2006 Emerging technologies. Boston, Massachusetts: ACM, 2006.
______. Stylized Depiction in Mixed Reality. The International Journal of Virtual Reality [S.I.], v. 7, n. 4, p. 71-79, 12/2008 2008.
FOLEY, J. D. Computer Graphics: Principles and Practice. Addison-Wesley, 1995. p. 663.
GOOCH, A. et al. A non-photorealistic lighting model for automatic technical illustration. Proceedings of the 25th annual conference on Computer graphics and interactive techniques: ACM, 1998. p. 447-452.
LEVOY, M. et al. Abstract Volume Rendering in Radiation Treatment Planning. First Conference on Visualization in Biomedical Computing: IEEE Computer Society Press, 1990. p. 4-10.
OLIVEIRA, A. C. M. T. G. D.; NUNES, F. D. L. D. S. Building a Open Source Framework for Virtual Medical Training. Journal of Digital Imaging [S.I.], p. 15, September 30, 2009 2009.
PAN, Y. X., XUEWU SOLANKI, SANJEEV LIANG, XINAN TANJUNG, RIDWAN BIN ADRIAN TAN, CHIWEI CHONG,TOW-CHONG. Optics InfoBase - Fast CGH computation using S-LUT on GPU. THE INTERNATIONAL ELECTRONIC JOURNAL OF OPTICS [S.I.], v. 17, n. 21, p. 18543-18555, 2009 2009.
RASKAR, R. et al. Non-photorealistic camera: depth edge detection and stylized rendering using multi-flash imaging. ACM Trans. Graph. [S.I.], v. 23, n. 3, p. 679-688, 2004.
SAITO, T.; TAKAHASHI, T. Comprehensible rendering of 3-D shapes. SIGGRAPH Comput. Graph. [S.I.], v. 24, n. 4, p. 197-206, 1990.
SCHLECHTWEG, S.; STROTHOTTE, T. Illustrative Browsing: A New Method of Browsing in Long On-line Texts. In: S.BREWSTER, A. C. C. E. (Ed.). Human–Computer Interaction— INTERACT'99. v. 2. n. 1. Edinburgh, Scotland: IFIP, 1999. p. 8.
SCHUMANN, J. et al. Assessing the effect of non-photorealistic rendered images in CAD. Proceedings of the SIGCHI conference on Human factors in computing systems: common ground. Vancouver, British Columbia, Canada: ACM, 1996. p. 35-41.
SISCOUTTO, R. A. et al. Estereoscopia. In: TORI, R. et al (Ed.). Fundamentos e Tecnologia de Realidade Virtual e Aumentada. Porto Alegre: SBC, 2006. Cap.13. p. 221-245.
STROTHOTTE, T.; SCHLECHTWEG, S. Non-photorealistic computer graphics: modeling, rendering, and animation. Morgan Kaufmann Publishers Inc., 2002.
SVAKHINE, N. A.; EBERT, D. S. Interactive Volume Illustration and Feature Halos. Proceedings of the 11th Pacific Conference on Computer Graphics and Applications: IEEE Computer Society, 2003. p. 347.
TIETJEN, C. et al. Combining Silhouettes, Surface, and Volume Rendering for Surgery Education and Planning. Springer, 2005. p. 303-310.
TOKUNAGA, D. M. et al. Non-photorealistic 3D video-avatar. SIGGRAPH 2009. v. 1. n. 1. New Orleans, USA: ACM, 2009. p. 1.
TORI, R. Desafios para o design de informação em ambientes de realidade aumentada. Infodesign [S.I.], v. 6, n. 1, p. 12, 08/18/2009 2009.
TORI, R. et al. VIDA: Atlas Anatômico 3D Interativo para Treinamento a Distância. XXIX Congresso da Sociedade Brasileira de Computação. v. 1. n. 1. Bento Gonçalves: SBC, 2009a. p. 1-10.
______. VIDA: Atlas Anatômico 3D Interativo para Treinamento a Distância. XXIX Congresso da Sociedade Brasileira de Computação. v. 1. n. 1. Bento Gonçalves: SBC, 2009b. p. 10.
______. Design de Interação para um Atlas Virtual de Anatomia Usando Realidade Aumentada e Gestos. In: FERNANDEZ, A.; ZUANON, R. (Ed.). Interaction South America 09. v. 1. n. 1. São Paulo: IXDA Brasil, 2009. p. 12.
