15º Congresso Brasileiro de Pesquisa e Desenvolvimento em Design
UFAM — Manaus (AM)
Outubro/2024
Análise Visual de Movimento em Marcas Gráficas Generativas Animadas por Computação
Visual Analysis of Motion in Computer-animated Generative Graphic Marks
Como citar
Resumo
marca gráfica animada, identidade visual generativa, programação computacional
Abstract
animated graphic mark, generative visual identity, computer programming
Referências bibliográficas
AMBROSE, Gavin; HARRIS, Paul. Imagen. Barcelona: Parramón, 2005.
BRASEL, Adam S.; HAGTVEDT, Henrik. Living brands: consumer responses to animated brand logos. Journal of the Academy of Marketing Science, n. 44, p. 639–653, maio 2015. DOI: 10.1007/s11747-015-0449-2.
CAMEIRA, Sandra. O branding e a metodologia de sistemas de identidade visual. Orientador: Dr. Marcos da Costa Braga. 2013. 427 f. Dissertação (Mestrado) — Arquitetura e Urbanismo, Universidade de São Paulo, São Paulo, 2013. DOI: https://doi.org/10.11606/D.16.2013.tde-28012014-100230.
FELSING, Ulrike. Dynamic identities in cultural and public contexts. Friburgo: Lars Müller Publishers, 2010.
FF3300. Index Urbis. 2010. Disponível em: https://www.ff3300.com/en/works/index-urbis. Acesso em: 10 jul. 2024.
GUIDA, Francesco Ermanno. Generative visual identities. Newscenariosincorporate identity. XVII Generative Art Conference - GA2014, 2014, Milão. Anais eletrônicos [...] Milão: Domus Argenia, 2014. p. 120–132. DOI: https://doi.org/10.13140/2.1.1200.0329. Disponível em: https://www.artscience-ebookshop.com/ga2014_book.htm. Acesso em: 3 dez. 2023.
GUIDA, Francesco Ermanno; VOLTAGGIO, Ernesto. Programming visual representations. Evolutions of visual identities between tangible and intangible. Systems & Design: Beyond Processes and Thinking, 2016, Valência. Anais eletrônicos [...] 2016. p. 419–430. DOI: http://dx.doi.org/10.4995/IFDP.2016.3334. Disponível em: http://ocs.editorial.upv.es/index.php/IFDP/IFDP/paper/view/3334. Acesso em: 3 dez. 2023.
LUPTON, Ellen; PHILLIPS, Jennifer Cole. Novos fundamentos do design. São Paulo: Cosac Naify, 2008.
MAEDA, John. How to speak machine: computational thinking for the rest of us. Estados Unidos da América: Penguin, 2019.
MARTINS, Tiago; CUNHA, João Miguel; BICKER, João; MACHADO, Penousal. Dynamic Visual Identities: From a Survey of the State-Of-The-Art to a Model of Features and Mechanisms. In: Visible Language, 2019. p. 4–35. DOI: https://doi.org/kpcs.
MEGGS, Philip; PURVIS, Alston. História do design gráfico. São Paulo: Cosac Naify, 2009.
NARVIN, Yuriy. Swisscom Logotype animation. Youtube, 9 abr. 2014. Disponível em: https://www.youtube.com/watch?v=OZ0xVz1IPWo. Acesso em: 10 jul. 2024.
OKDELUXE. COP15 Generative Identity Software - Evolutions Dark. Vimeo, 15 dez. 2009. Disponível em: https://vimeo.com/8195221. Acesso em: 10 jul. 2024.
OLIVEIRA, Daniel Max de Sousa; PETROLL, Martin de La Martinière. How the interaction between animation and the position of the banner on the screen influences attitudes towards the advertised brand. Brazilian Journal of Marketing. n. 21, p. 367-388. jan./mar. 2022. DOI: https://doi.org/10.5585/remark.v21i2.16670.
REBELO, Sérgio M.; BICKER, João; MACHADO, Penousal. Computational creative experiments in the development of visual identities. In: Ninth International Conference on Computational Creativity (ICCC2018), 9., 2018, Coimbra, Anais [...] Coimbra, 2018. DOI: 10.13140/RG.2.2.21531.52007.
REAS, Casey; MCWILLIAMS, Chandler; BARENDSE, Jeroen. Form + code in design, art and architecture. New York: Princeton Architectural Press, 2010.
SAGMEISTER, Stefan; WALSH, Jessica. Fugue. & Walsh, 2015. Disponível em: https://andwalsh.com/work/all/fugue/. Acesso em: 26 dez. 2023.
SALAZAR, Gretell Leyva. Una cercamiento a las marcas animadas. Revista La Propiedad Inmaterial. n. 24, p. 5–26, jul./dez. 2017. DOI: https://doi.org/mz86.
SERRIANO, Pierluigi. Form follows software. In: Connecting >> Crossroads of Digital Discourse. Proceedings of the 2003 Annual Conference of the Association for Computer Aided Design in Architecture, 2003, Indianapolis. Anais eletrônicos [...] Indianapolis: CUMINCAD Papers, 2003. p. 185–205. DOI: https://doi.org/10.52842/conf.acadia.2003.185.
VERVILLE, Sarah Joy Jordahl. Activities. Sarah plus design, 17 nov. 2013. Disponível em: https://sarahplusdesign.wordpress.com/2013/11/17/re-activities/. Acesso em: 2 dez. 2023.
VISITNORDKYN. Visit Nordkyn. Página inicial. Disponível em: https://visitnordkyn.com/. Acesso em: 10 jul. 2024.
TESSMANAGEMENT. Tess Management. Página inicial. Disponível em: https://www.tessmanagement.com/. Acesso em: 10 jul. 2024.
WHEELER, Alina. Designing brand identity: an essential guide for the whole branding team. 5 ed. Hoboken: John Wiley & Sons, 2018.
