10º Congresso Brasileiro de Pesquisa e Desenvolvimento em Design
UFMA — São Luís (MA)
Outubro/2012
O Projeto de Experiências como Multiplicador de Objetivos.
The Experience Design as a Multiplier of Goals.
Como citar
Resumo
experiência, interação, produto e usuário
Abstract
experience, interaction, product and last user
Referências bibliográficas
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CSIKSZENTMIHALYI, M. Flow: The psychology of optimal experience. New York: Harper and Row, 1991.
FORLIZZI, Jody. FORD, S. The Building Blocks of Experience: An Early Framework for Interaction. Designers. Proceedings of Designing Interactive. Systems (DIS 2000). New York City, USA, 2000.
HASSENZAHL, M., & TRACTINSKY, N. User Experience - a research agenda [Editorial]. Behavior & Information Technology, 2006.
LEWIS & REIMAN. Task Centered User Interface Design: A Practical Introduction. University of Colorado, Boulder, 1993.
MCLELLAN, Hilary, 2000. M.Env.Sci., Ph.D. Experience Design. Seybold, P. New York: Times Business, 1998.
NIELSEN, J. & MACK, R. Usability Inspection Methods, John Wiley & Sons. 1994.
