15º Congresso Brasileiro de Pesquisa e Desenvolvimento em Design

UFAM — Manaus (AM)

Outubro/2024

Experiências de Uso da Inteligência Artificial Generativa no Ensino de Design de Personagens

Experiences of Using Generative Artificial Intelligence in Character Design Education

Como citar

Chicca Junior, Natal; "Experiências de Uso da Inteligência Artificial Generativa no Ensino de Design de Personagens", p. 113-125. PPG Design Caderno Científico, Manaus, 2024. Anais do XV Congresso Brasileiro de Pesquisa e Desenvolvimento em Design – P&D Design Manaus., DOI https://doi.org/10.29327/5457226.1-43

Resumo

A tecnologia de Inteligência Artificial (IA) está em constante aperfeiçoamento, os modelos de geração por texto-para-imagem, como DALL-E e Midjourney, hoje são aplicados em processos projetuais. Não há consenso sobre o uso desses recursos, mas a educação pode democratizar o uso da IA no ato de projetar, visualizar e apresentar as ideias. O artigo apresenta alguns resultados dos experimentos realizados com o uso de IA para o design de personagens em dois semestres de uma disciplina de graduação. A pesquisa utiliza questionários para coletar dados sobre as experiências dos alunos em relação ao uso da IA no desenvolvimento de personagens. Os resultados indicam uma mistura de entusiasmo e cautela, com alunos reconhecendo os benefícios da IA, como velocidade e variedade de opções, mas também expressando preocupações em relação aos direitos autorais das imagens utilizadas, algumas falhas técnicas e a falta de correspondência entre as imagens geradas com os resultados esperados.
Palavras-chave:

design de personagem, inteligência artificial generativa, processo projetual, educação

Abstract

Artificial Intelligence (AI) technology is constantly improving, text-to-image generation models, such as DALL-E and Midjourney, are being used in design processes. There is no consensus on the use of these resources, but education can democratize the use of Al in the act of designing, visualizing and presenting ideas. The article presents some results of experiments carried out using Al for character design in two semesters of an undergraduate course. The research uses questionnaires to collect data on students' experiences regarding the use of Al in character development. The results indicate a mix of enthusiasm and caution, with students recognizing the benefits of Al, such as speed and variety of options, but also expressing concerns regarding the copyright of the images used, some technical flaws and the lack of correspondence between the images generated. with the expected results.
Keywords:

character design, generative artificial intelligence, design process, education

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